About | A proposRules | Règles
banner
Go Back   Polyloop - 3D & 2D Forums > Tutorials [EN]
Tutorials [EN] This section includes all the tutorials for Carrara, Hexagon, Amapi and various others
Reply
 
LinkBack Thread Tools Display Modes
Old 17th February 2008, 20:50   #1 (permalink)
Moderator
 
moxstudios's Avatar
 
Join Date: Jul 2005
Posts: 463
Send a message via MSN to moxstudios
Matchbox in Hexagon 2

I decide to recreate the same tutorial of the matchbox but now in Hex2.

Am going to make the uv maping of the matchbox in Hex2 soon.
enjoy.

http://www.veoh.com/videos/v51555877NqYSafz
Attached Images
 

Last edited by Thomas; 17th February 2008 at 21:19.
moxstudios is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 18th February 2008, 18:59   #2 (permalink)
Extrusion
 
carrozza's Avatar
 
Join Date: Jul 2006
Location: Italy
Posts: 151
Now that was interesting viewing, Juan! What I'd like to ask you is something about your workflow: why do you split edges so much after creating the base shape?
Let's see the single match, for example: after creating head and wood you enlarged the second, and then subdivided it many times.
Why?
Gracias!
carrozza is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On




All times are GMT +2. The time now is 06:06.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.1.0
Polyloop - 3D & 2D Community Forum - © Thomas Roussel