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| Tutorials This section includes all the tutorials for Carrara, Hexagon, Amapi and various others |
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| | #1 (permalink) |
| Vertex ![]() Join Date: Apr 2007 Location: Lebanon
Posts: 3
| facial animation
Dear all this is my first post. I am new in carrara but I have already studied the manual and did some tuts. I have a question about how Markus in www.carrara3d.com was able to map face video ? This is present in the section experiments-textures. Ok let's say I have a video of myself talking how could I produce a flat animated texture from the vid to wrap it around a non detailed model??? any help??? |
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| | #2 (permalink) |
| Polygurbs ![]() |
Markus is krazy good! ![]() Crop your video of say, your mouth talking or face or whatver and save that. For the face, Carrara will let you use an avi or .mov to apply to whatever geometry you have in the color/texture map channel (use the dropdown and pick) and if you already have the head UV mapped in the VM you can just slap it on there. |
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| | #3 (permalink) |
| Brian ![]() Join Date: Jul 2005 Location: South Australia
Posts: 2,094
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As an aside. A. Is there a set of Carrara Phenome morphs?(Like the Poser ones) B. Is it practicable/useful to convert those Poser morphs into Carrara files to have ready for use in the Browser when making Carrara models? |
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| | #4 (permalink) |
| Polygurbs ![]() |
A: No B: Difficult question and it depends on the goal. Poser morphs will import as-is anyway via Native, but unless you intend to remodel those figures in the VM, I see no practical purpose for "re-applying" them to other Carrara models. If your models are relatively simple though, creating morphs in Carrara is not all that hard to do. |
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| | #5 (permalink) |
| Vertex ![]() Join Date: Apr 2007 Location: Lebanon
Posts: 3
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Thank you Couerl for your informative answer. I think that the way Markus did it also involves some kind of video processing to adjust the skin color and the map before wrapping it around the face. Probably he used after effect... Any way thanks for the answer |
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