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| Tutorials This section includes all the tutorials for Carrara, Hexagon, Amapi and various others |
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| Box modeling ![]() |
What exactly don't you understand? Don't you understand what it is you're seeing in the UVMap, because that can be hard if it's not a good one. I can understand that making good textures is hard, or even harder in my opinion, making good UVMaps. I expect that it's not actually a problem about using Gimp as your 2d graphics software.
__________________ --- The Zigg (Take me off for great justice?) |
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