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Speed contests - Challenges rapides Contests & challenges for modeling, animation, rendering and more.
Concours & challenges sur la modélisation, animation, rendu, et plus !

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Old 10th August 2006, 18:06   #1 (permalink)
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Arrow The Lamp

Hi everybody!
i challenge you to make this lamp, it´s a model/render challenge

lets see what happen
BTW the lamp was made by Livio Castiglioni & Gianfranco Frattini -1969-
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Old 10th August 2006, 22:05   #2 (permalink)
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Quote:
Originally Posted by sadot
Hi everybody!
i challenge you to make this lamp, it´s a model/render challenge
http://forums.polyloop.net/attachmen...6&d=1155225912
lets see what happen
BTW the lamp was made by Livio Castiglioni & Gianfranco Frattini -1969-
Cool! Nice work!
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Old 10th August 2006, 22:34   #3 (permalink)
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Starting the challenge



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Old 12th August 2006, 00:05   #4 (permalink)
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nice challange Sadot
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Old 12th August 2006, 09:29   #5 (permalink)
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hum.. a very interesting challenge! I'll try to do that one!
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Old 12th August 2006, 11:08   #6 (permalink)
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Yes ,very interresting..unfortunately,I have too many lamps,ceilling lights,floor-lights,table-lights etc to modelise myself and right now.. to join the challenge for now .
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Old 12th August 2006, 14:03   #7 (permalink)
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Here is my lamp
render with indirect light in Carrara Pro


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Old 12th August 2006, 17:19   #8 (permalink)
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Shiny Hi

Hi to all!!!

it is good see this challenge take life Mox very good work, only one thing, if you pay attention the brightness is not constant throughout the lamp if you obtain that effect will be perfect.
Here is an advance of mine



Need a little more work, but i am getting closed
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Old 12th August 2006, 22:42   #9 (permalink)
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Yes I see, Let me fix it, Sado you use Anithing Glows? in the second one?
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Old 13th August 2006, 02:19   #10 (permalink)
Box modeling
 
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Looks to me like 6 omni lights...
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Old 13th August 2006, 03:40   #11 (permalink)
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Ok here is a update of the same scene, took me about 3 hours to render it, but here is the image :D.
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Old 13th August 2006, 21:26   #12 (permalink)
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Looks really good...
Too bad radiosity is killing the render time, because with proper settings (and an even longer render time), it would look so terrifical you could get your own toll-free number, 1-800-perfect.
I guess the noise could look kind of like camera grain, due to the room not being really well lit though, I'd imagine there'd be more in the darker areas, not midtone being struck worst.
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Old 14th August 2006, 19:48   #13 (permalink)
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Laugh final

Yes 6 lights are inside the main objet
wow 3 hr my render take about 20 min, but you can see its dirty
render with only shader glow

render with shader glow/transparency and some lights
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Old 18th August 2006, 23:15   #14 (permalink)
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Light Positions of the Reference. Some Image Manipulations reveal them completely.
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Old 19th August 2006, 00:19   #15 (permalink)
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Ai02 can you post a image in better quality. I like your lamp lights but looks al little postrized.
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Old 19th August 2006, 01:59   #16 (permalink)
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He's manipulated the reference image to get the correct spacing between lights,
the filtering causes the low quality (high contrast, low brightness, or possibly a levels or curves filter)
Anyway, note that at certain angles you can't see the positions, so use the straight vertical part to get the positioning, and use similar spacing for the rest, so you don't end up with a large dark area... ;)
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Old 21st August 2006, 17:51   #17 (permalink)
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Exactly
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Old 21st August 2006, 18:51   #18 (permalink)
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Oh I see, thanks for the explanation
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