clic to reload the forum home - Cliquez pour recharger le forum
The homepage Blog in englishLe blog de la page d'accueilVisit the english language forum!Allez directement au forum françaisGo to the gallery! - Allez visiter la galerie !The files to download - textures, softwares, etc.Les fichiers à télécharger : textures, logiciels, etc.3D and 2D challenges!Come and talk together in realtime - Venez tous discuter ensemble !About Polyloop.netA propos de Polyloop.net

Go Back   Polyloop - 3D & 2D Forums > Misc categories - Catégories diverses - International > Speed contests - Challenges rapides

Speed contests - Challenges rapides Contests & challenges for modeling, animation, rendering and more.
Concours & challenges sur la modélisation, animation, rendu, et plus !

Reply
 
LinkBack Thread Tools Display Modes
Old 16th November 2005, 14:17   #1 (permalink)
Always learning new stuff
 
Thomas's Avatar
 
Join Date: Jul 2002
Location: Merignac, France
Posts: 11,092
Images: 93
Send a message via ICQ to Thomas Send a message via MSN to Thomas
[2 - modeling] Environmental modeling with selected primitives - 1 hour

(Français plus bas - French below)

For this second speed contest, a modelling one!

Subject: With the selected primitive in attachment, create an environnment scene.

Time limit: 1 hour.

Guides:
Don't restrict you only to an environnment like a building or a mountain, it can be any kind of environment.

Constraint: Use only the primitives provided in attachment. You can scale, rotate and move them, but can't edit them (no tessellation, bevel added, etc)

Extra information: You can use any replication/duplication tool to create your scene, even creating curves or 3D objects to become a support for a multiple copy, but you must deleted it after. The final composition must include only the provided primitives.
Don't forget to weld component of created objects when it's done, to avoid a big scene tree.

You can add a final rendering (don't include it in the contest time limit, do it after this limit), with a skylight to have a better view. Please, also include various screenshots (without the software interface) to see the details of your composition.

Don't forget to read the rules and various information.



Sujet : A l'aide des différentes primitives incluses en pièce jointe, créez une scène d'exterieur, d'environnement.

Guides : Ne vous contraignez pas à un décors tel une montagne, ou un building, cela peut être n'importe quel décors extérieur.

Limite de temps : 1 heure.

Contrainte: N'utilisez que les primitives incluses dans le fichier en pièce jointe. Vous pouvez par contre, les dilater, tourner et déplacer, mais ne pouvez pas les transformer géométriquement, c'est à dire, les découper, biseauter, etc.

Information supplémentaires : Vous pouvez utiliser n'importe quel système de duplication, copie sur support ou autre, voir même créer des formes 3D servant de support à une copie, mais vous devez l'effacer une fois utilisé. La composition finale ne doit inclure que les primitives par défaut.
Pensez à souder vos composants d'objets une fois terminés, de façon à éviter davoir un arbre de scène gigantesque.

Vous pourrez ajouter un rendu final (ne le comptez pas dans le temps imposé) avec une simple lumière du ciel. N'oubliez pas d'inclure différentes captures d'écrans de votre réalisation finale, de façon à mieux apprécier les détails.

N'oubliez pas de lire les règles et informations diverses.



Attached Files
File Type: zip environment_contest_primitives_Amapi.zip (4.2 KB, 138 views)
File Type: zip environment_contest_primitives_Hex.zip (4.4 KB, 156 views)
File Type: zip environment_contest_primitives_C4.zip (10.2 KB, 114 views)
File Type: zip environment_contest_primitives_C5.zip (10.3 KB, 145 views)
__________________
Polyloop owner & Administrator - no support by PM or email.
Polyloop
[EN/FR]
- Meuuh [FR +16 ans] - Totyo [FR] - Pixologic [JOB] - Le ZBlog [JOB] - La3dpourlesnuls [FR]
Thomas is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 26th July 2006, 21:28   #2 (permalink)
yeah! thats my name
 
sadot's Avatar
 
Join Date: Oct 2005
Location: Mexico City
Posts: 716
Images: 9
Send a message via MSN to sadot Send a message via Yahoo to sadot
the park of the cylinders

30 min aprox in C5Pro
about 20 min to adjust the correct glow value -night scene-

Day


Night




Attached Thumbnails
Click image for larger version

Name:	scene.jpg
Views:	82
Size:	98.3 KB
ID:	13956  
__________________
el mundo se crea un polígono a la vez
sadot is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 26th July 2006, 21:30   #3 (permalink)
yeah! thats my name
 
sadot's Avatar
 
Join Date: Oct 2005
Location: Mexico City
Posts: 716
Images: 9
Send a message via MSN to sadot Send a message via Yahoo to sadot
;)
__________________
el mundo se crea un polígono a la vez
sadot is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 27th July 2006, 09:42   #4 (permalink)
Always learning new stuff
 
Thomas's Avatar
 
Join Date: Jul 2002
Location: Merignac, France
Posts: 11,092
Images: 93
Send a message via ICQ to Thomas Send a message via MSN to Thomas
Very nice result, I prefer a lot the second one, more sweet ;)
__________________
Polyloop owner & Administrator - no support by PM or email.
Polyloop
[EN/FR]
- Meuuh [FR +16 ans] - Totyo [FR] - Pixologic [JOB] - Le ZBlog [JOB] - La3dpourlesnuls [FR]
Thomas is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 27th July 2006, 16:25   #5 (permalink)
Pixar want to hire me!
 
Enirel's Avatar
 
Join Date: Sep 2004
Location: Tohar !!
Posts: 694
Send a message via MSN to Enirel
Nice one.
Here is the 'start' of mine.
Done in Hexagon 1 in 20min after looking through the window some time ago ... (one or two monthes)

May be I'll do a real render, not the Hex visual, but, I am not sure.
Attached Thumbnails
Click image for larger version

Name:	Champetre 20min.jpg
Views:	152
Size:	59.1 KB
ID:	13964  
__________________
AMD 3400+ // Geforce Fx 5300 64Mo // Hexagon 1.2.1 // Carrara 2.1 ...
http://enirel.gamelefs.org
Enirel is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply

Bookmarks

« - | The Lamp »
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On





All times are GMT +2. The time now is 07:14.


Powered by vBulletin® Version 3.7.3
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.1.0
Polyloop - 3D & 2D Community Forum - © Thomas Roussel