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Speed contests - Challenges rapides Contests & challenges for modeling, animation, rendering and more.
Concours & challenges sur la modélisation, animation, rendu, et plus !

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Old 12th July 2006, 14:13   #21 (permalink)
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>>JakalDesign
Thanks!
I recently purchase XSI foundation.
Though I know almost nothing about XSI now,when I get skill and knowledge about XSI,I will want to use your data and create some jump animation
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Old 12th July 2006, 17:25   #22 (permalink)
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Quote:
Originally Posted by Thomas
You're in the good way to do that ;) I'll do some tests with your rig with XSI, I'm waiting to see your result. ?o way, XSI rigging abilities are far away from Carrara !
Its nothing too exciting Thomas . I just used the Biped guide to generate a standard Biped rig with the foot roll. Works pretty good for the low poly character you included for the challenge.
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Old 12th July 2006, 17:42   #23 (permalink)
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Good choice Zirolin!!

Ok, I'll check it in XSI. I didn't check the animation features yet..
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Old 12th July 2006, 18:46   #24 (permalink)
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Here is my rough pass on the animation. I still need to retime it and smooth some of the movements out.

jump_rough_pass.mov
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Old 13th July 2006, 10:06   #25 (permalink)
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nice job on that! I prefer the second part, the back jump. I think the beginning of the animation is strange, on the start and just before the beginning on the jump over the window.
But, well.. it's a very nice start for a rough pass!
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Old 13th July 2006, 16:05   #26 (permalink)
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Nice rough animation, the start is a kind of slow, is probably because is not render. I like the one hand stand, that should look good is it was slow. CAn wait to see it fully render.
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Old 13th July 2006, 20:12   #27 (permalink)
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love jump

little fun ;)
a new character

and the first animation -ned some work- jeje but im at work!!



--------The jump-----------

quicktime .mov (mp4)

Last edited by sadot; 13th July 2006 at 23:27.
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Old 22nd July 2006, 04:25   #28 (permalink)
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nice work here, having fun with the Jump,I want to work in my jump to :D
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Old 22nd July 2006, 18:04   #29 (permalink)
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mox Jump

here is my jump some legs problems, but thats only for fun

http://www.mox3d.com/animations/mox_jump.mov
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Old 26th July 2006, 15:38   #30 (permalink)
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Quote:
Originally Posted by JakalDesign
I wanted to join in on this challenge but didnt want to use Carrara. So I moved the scene into XSI and fully rigged the character. I am going to start on my jump scene tonight... but for anybody that wishes to use XSI for this challenge I have the project available for download.

The Jump
Hey JackalDesign! Your animation looks pretty good! I have XSI also and I wanted to do animate the scene in XSI. However I've only got XSI 4.2. Is there a way you can save a scene in 4.2, or at least the models in .obj format or dotxsi?

Thanks
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Old 26th July 2006, 17:51   #31 (permalink)
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hey HeavyHanded,

I tried exporting the scene as a dotXSI but the rig never exports right. So here are the obj files I used to import. I just used a biped guide then had it create a simple biped rig with footroll. The envelope didnt have to be adjusted that much to get it looking good. Good luck!

jump_obj.zip
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Old 27th July 2006, 01:21   #32 (permalink)
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Quote:
Originally Posted by JakalDesign
hey HeavyHanded,

I tried exporting the scene as a dotXSI but the rig never exports right. So here are the obj files I used to import. I just used a biped guide then had it create a simple biped rig with footroll. The envelope didnt have to be adjusted that much to get it looking good. Good luck!

jump_obj.zip
Doumo Arigatou!
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Old 2nd August 2006, 06:32   #33 (permalink)
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HeavyHanded's Jump Entry

OK...Finally I'm done! Took a lot of planning! Anyway I thumbnailed it on paper then did the animation in XSI 4.2- Thanks for the help JakalDesign!

Anyway here it is...
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File Type: zip HeavyHanded_The_Jump.zip (527.2 KB, 61 views)
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Old 2nd August 2006, 17:21   #34 (permalink)
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looks good, you just need to adjust the time
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Old 5th August 2006, 23:51   #35 (permalink)
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Here is my try, it is my first animation.
I tried to make the same jump as the monsters in Far Cry (the ones with guns)
and I wanted to make some nice ending, I hop you like it.

My Jump

BTW
I used Carrara to animate and particleIllusion SE for the effects.
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Old 6th August 2006, 12:38   #36 (permalink)
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cyborg: I like it. You did really well with only 2 hours to animate!
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Old 10th August 2006, 14:00   #37 (permalink)
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@HeavyHanded
Thank you, I had a little bit help from this DVD plus I tried to start this jump
like 4 times and always gave up, I still don't really get the bones and animation,
I had a few positions I wanted to do but didn't know how.
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Old 13th August 2006, 05:47   #38 (permalink)
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Well,
here's a little something I did.
I used the manipulators and I blame them for the extremely weird leg movements, like the right knee snapping way out to the right, and notice the weird way the legs are bent during the somersault.
Also, the weird position of the right foot in the middle of the jump.
I haven't done any animation since, well, hmm, January 2005, so might have something to do with that.

Next time I'm doing animating with bone rigs I'm definitely doing it the good old way with just IK and moving the last bone in the chain manually, then cleaning with FK techniques later.

About 1 hour to animate, and another 20 minutes for tweaking timing and tweeners, but mostly just screwing around slowly, trying to get things to look somewhat smooth. ;)
Anyway, I did 3 renders(actually a lot more, but these were the three I decided to keep), one 15 fps Gouraud, with 20 frames motion blur set 100%
I think this render is kind of cool, but I think I did tweener tweaking after rendering it, but I think the screwy easing in and out made for an even weirder dreamy/drugged effect.
Then there are two approximately equal 25 fps PR renders, one with AA set to best, and accuracy at defaults, no motion blur.
The third is the same, but AA set to fast and accuracy set to 4 px for both shadow and objects, and 10 frames of blur at 95% blur,
I think this one turned out pretty nicely.
Attached Files
File Type: zip Jump.zip (1.12 MB, 47 views)
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Old 20th January 2007, 10:34   #39 (permalink)
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Laugh Fun Jump

HELLO! I created this animation in 1 hour. It's short but funny.Plz comment.
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File Type: avi Jumpers2.avi (257.1 KB, 20 views)
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