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Speed contests - Challenges rapides Contests & challenges for modeling, animation, rendering and more.
Concours & challenges sur la modélisation, animation, rendu, et plus !
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Old 21st October 2007, 05:32   #21 (permalink)
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That is a cute hippo.
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Old 22nd October 2007, 03:37   #22 (permalink)
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WOW I love the hippo Jakal :D
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Old 22nd October 2007, 05:43   #23 (permalink)
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Thanks guys ... really had fun with it.. hopefully I will get the chance next week to work on it more.
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Old 23rd October 2007, 02:55   #24 (permalink)
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Hope its OK to post more than one design. Very nice work on the Hippo.
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Old 24th October 2007, 06:24   #25 (permalink)
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Small update... added some uneven material spots and some wrinkles as well. Also added a patch to the stomach and a stitch to the bottom of the foot. Done with ZBrush 3.1... now on to the textures .

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Old 28th October 2007, 05:27   #26 (permalink)
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Loking Really Nice Jakal Looking froward to see it textured.
Here is the Bear again, Still in progress
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Old 28th October 2007, 05:35   #27 (permalink)
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Jakal. Bogert, Mox.----great fun!

As a learning experience for others can you detail the intracacies of your work approach -- a little cam studio of how you did them,----.car file maybe?
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Old 28th October 2007, 16:48   #28 (permalink)
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thansk bwtr. my teddy was detail in 3d brush, Ma bey I can make an example, on how I make the patchs on the teddy.

Here is a render In XSI I decide to low down the details a bit still playing with the details. I try to made a render in Carrara6 but only let me do subdivision at level 4.
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Old 29th October 2007, 12:36   #29 (permalink)
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Looking great Mox! bwtr, I didnt record my process... all in all its was a standard workflow. The base mesh was done in Hex2 with "box" modeling technic. I unwrapped the UVs then took it into ZBrush 3.1. Maybe I will put together a texturing tutorial using he ZApp link for ZBrush, because that is a great tool.

Here is a rendered version... done in Carrara 5 Pro. I started using XSI but something got screwy.

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Old 29th October 2007, 22:05   #30 (permalink)
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hi all,
just a question!!!
how do you make the fur on the stuffed animals? especially the one made by jackaldesign (the first teddy bear).
do you use the particle system? or is it something else.
p..s.: i use blender and i only have been using it for 3 months now!.
thanx in advance
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Old 30th October 2007, 23:33   #31 (permalink)
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very very nice!
congrats!
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Old 6th November 2007, 13:02   #32 (permalink)
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Here is a render using normal maps In XSI 6
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Old 9th November 2007, 14:02   #33 (permalink)
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Lovely work!
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Old 9th November 2007, 17:47   #34 (permalink)
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hi all,
just a question!!!
how do you make the fur on the stuffed animals? especially the one made by jackaldesign (the first teddy bear).
do you use the particle system? or is it something else.
p..s.: i use blender and i only have been using it for 3 months now!.
thanx in advance
well, thanx a bunch anyway, i found some good tutorials about particles in blender
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Old 9th November 2007, 19:52   #35 (permalink)
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hi,
i have been playing around with blender and i got this snail (shell is not ready yet, but will be soon)
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Old 26th November 2007, 04:01   #36 (permalink)
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Hi, I'm a newbie to things here. I worked up a mesh, my first from scratch in Hexagon...I would appreciate any tips or comments.
How do you post on this forum, and where can I learn tutorial on using hexagon. thanks Hep
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