![]() | ![]() | |||||||||
| ||||||||||
| |||||||
| Shade ENG All the questions and informations related to Shade |
![]() |
| | LinkBack | Thread Tools | Display Modes |
| | #1 (permalink) |
| NURBS Booleans are your friend ![]() Join Date: Jun 2006
Posts: 134
| world space positioning
Can anyone tell me if there is a way to position an object numerically - or read back it's position in world space? I've found that if I cut and paste an object into a new doc to work on it, when I cut it back into the original doc, it doesn't occupy the same space as before. Am I missing something really basic? Also size measuring - I've found the transparent ruler, but is there a numeric readout anywhere? (as in Carrara's set size function)? |
| | |
| | #5 (permalink) |
| NURBS Booleans are your friend ![]() Join Date: Jun 2006
Posts: 134
|
enjoying it a lot. I work in Illustrator mainly, so the bezier curve drawing suits me down to the ground. The camera control takes a bit of getting used to, but I can live with that... Also, the export to degrees of fine smoothing is really quite impressive. A good add-on to my collection of toys! wip is a first attempt for a composite scene - this item is about 50% complete. You can see where the beziers have gone a bit wrong, but I'm learning! (be nice - first project in Shade!) |
| | |
| | #7 (permalink) |
| NURBS Booleans are your friend ![]() Join Date: Jun 2006
Posts: 134
|
Just had a look at your blog - very nice work. I like the comment about going to a night view when the client changed his mind. I work on wine labels. It's the same thing. "Yes very nice, but can you do it in gold, green, blue and more gold...and a different shape we didn't tell you about...by tonight?" (!)
|
| | |
| | #10 (permalink) |
| NURBS Booleans are your friend ![]() Join Date: Jun 2006
Posts: 134
|
Thanks for the encouragement and advice, guys! Now this might be interesting: the reason I started to draw a kimono was not to play about in poser... I share my studio with a fashion designer. He makes a garment in white, (a long dress, for example), pleats it, assembles it and then prints OVER the finished article. So where you have creases for the pleates, the upper surface gets printed with the design and inside the pleate remains white (or is pre-dyed some other colour). Interesting technique. I was messing about with wine bottles in Carrara and he asked me if it was possible to assign areas and produce a template so he could print a complete design in one go with the pleats opened out, so when the dress is worn, the design looks abstract (because the pleats are closed) but when the person moves, the pleates open and you see more of the real pattern. Of course I know about producing a UV map for a 3d construction, but how would I turn that into an artwork template for a fabric printer??? A kimono is a fairly simple set of tubes, but a dress with maybe 100 accurate and folded-back pleates around the waist is a bit of geometry in itself! Any ideas gratefully received! |
| | |