clic to reload the forum home - Cliquez pour recharger le forum
The homepage Blog in englishLe blog de la page d'accueilVisit the english language forum!Allez directement au forum françaisGo to the gallery! - Allez visiter la galerie !The files to download - textures, softwares, etc.Les fichiers à télécharger : textures, logiciels, etc.3D and 2D challenges!Come and talk together in realtime - Venez tous discuter ensemble !About Polyloop.netA propos de Polyloop.net

Go Back   Polyloop - 3D & 2D Forums > English > News - ENG > Polyloop.net ENG

Polyloop.net ENG A problem or discussion about Polyloop.net ? It's here !

Reply
 
LinkBack Thread Tools Display Modes
Old 10th May 2006, 08:17   #1 (permalink)
Vertex
 
Steve N's Avatar
 
Join Date: May 2006
Posts: 7
Warning 2D to 3D question

2D to 3D question

OK, it looks like I can start a new thread now, so to those who haven't read this, I would be grateful for any help with this question.

Is it possible to place a 2D jpeg, pic, psd, tiff or pict into Carrara and turn it into a 3D object? If so, how? If not, is there another way to put a 2D graphic into Carrara and make it a 3D object. I don't have Illustrator.

I'm using a G5 with tiger and the Carrara 5 demo at the moment. This is one of the tests I'm doing with it.

Any help is greatly appreciated, thanks.

Steve
Steve N is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10th May 2006, 08:30   #2 (permalink)
Spline
 
SALA's Avatar
 
Join Date: Jul 2005
Posts: 39
The image is read , and it is possible to refer.
Carrara MODEL Room Global tab.
HEXAGON with Scene Properties.

HexagonManual.pdf
278 / 292

CarraraHelp.pdf
477 / 881
Attached Thumbnails
Click image for larger version

Name:	gamen.jpg
Views:	38
Size:	13.3 KB
ID:	12200  Click image for larger version

Name:	gamen2.jpg
Views:	34
Size:	9.6 KB
ID:	12202  
SALA is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10th May 2006, 09:10   #3 (permalink)
Securityman !
 
danilo.massa's Avatar
 
Join Date: Jul 2005
Location: Turin
Posts: 142
Quote:
Originally Posted by Steve N
2D to 3D question

Is it possible to place a 2D jpeg, pic, psd, tiff or pict into Carrara and turn it into a 3D object?
Your question is not so clear ...:
1) do you want to place an image to use as reference for modelling? (in this case SALA has given the correct answer)
2) do you want to use a 2D image ON a 3D object? (for example a still-life image on a painting suspended to a wall, in this case you are talking about texturing)
3) do you want to automatically transform a 2D image in a "real" 3D object mesh? (in this case ... this is near to a dream ... you must try to use special software like this)

Let us know!
Regards
__________________
2 x P4 2.8 Ghz, ATI9700, 1Gb of Ram, Win XP SP2
1 x Core Duo 1.66 Ghz, ATI X1400, 2Gb of Ram, Win XP SP2
danilo.massa is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10th May 2006, 09:10   #4 (permalink)
Moderator
 
Grendel's Avatar
 
Join Date: Jul 2005
Location: Houston, Texas
Posts: 1,226
Images: 23
Or like this? http://www.thebest3d.com/archipelis/index.html#features
Grendel is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10th May 2006, 09:34   #5 (permalink)
Spline
 
SALA's Avatar
 
Join Date: Jul 2005
Posts: 39
He says "I don't have Illustrator".
Therefore, I think it might be good because it refers.

There are tools to draw the line like Illustrator also in Carrara and HEXAGON.

Realistic Objects
http://www.eovia.com/products/hexago...n_inaction.asp

Instead of Adobe Illustrator import
The line can be drawn HEXAGON and in Carrara.
SALA is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11th May 2006, 01:57   #6 (permalink)
Vertex
 
Steve N's Avatar
 
Join Date: May 2006
Posts: 7
Thanks guys,

I'll try to explain more clearly.
What I'm trying to achieve is: I have a 2D logo for a university in jpg, pic. pict, etc. formats. I want to make it into a 3D object and spin it around, light it from behind, do camera tracks around it etc. Can I open this in directly into Carrara and extrude it on the z axis, if so how? or do I need to do something else first?

I don't have Illustrator but I do have photoshop CS, FCP, Motion and Graphics Converter. Do I need anything else besides Carrara?
Grateful for any help you can give.
Steve
Steve N is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11th May 2006, 03:10   #7 (permalink)
Extrusion
 
isdnmodem's Avatar
 
Join Date: Jul 2005
Posts: 182
If you have Photoshop you don't need Illustrator, just use the Path Tool in Photoshop, trace your logo (less points are better) and then use the Export command in PS as Illustrator Paths and import into Carrara or Hexagon and extrude them to your liking
isdnmodem is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11th May 2006, 06:39   #8 (permalink)
Vertex
 
Steve N's Avatar
 
Join Date: May 2006
Posts: 7
Thanks for all the help so far, but it's not working.
I put the logo into photoshop, traced it, exported as paths to illustrator, but when I try to export the resulting ai file into Carrara it asks me to choose a file (3dmf default) but none of them seem to work. I'm in the 3d view of a new, empty document. What am I doing wrong?
Steve N is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11th May 2006, 07:45   #9 (permalink)
Moderator
 
Grendel's Avatar
 
Join Date: Jul 2005
Location: Houston, Texas
Posts: 1,226
Images: 23
Open Carrara, in the assembly room insert a spline object. This will place you in the spline modeling room, now go to file and import your ai path to the cross section plane. If your logo has several different paths you will need to combine them to form a compound shape.
Attached Thumbnails
Click image for larger version

Name:	spline.jpg
Views:	34
Size:	116.8 KB
ID:	12215  
Grendel is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11th May 2006, 09:26   #10 (permalink)
Vertex
 
Steve N's Avatar
 
Join Date: May 2006
Posts: 7
Thanks Grendel & isdn,
Finally got the ai to import. I tried the spline modeler but found the vertex modeler simpler if use the ai as a background a trace around it.

thanks for your help everyone.

Steve N
Steve N is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11th May 2006, 13:54   #11 (permalink)
Extrusion
 
isdnmodem's Avatar
 
Join Date: Jul 2005
Posts: 182
You are welcome, keep us posted with your progress and final result
isdnmodem is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On





All times are GMT +2. The time now is 22:04.


Powered by vBulletin® Version 3.7.3
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.1.0
Polyloop - 3D & 2D Community Forum - © Thomas Roussel