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| | #1 (permalink) |
| NURBS Booleans are your friend ![]() Join Date: Apr 2006
Posts: 125
| Bryce 6 is out..
FYI.. http://www.daz3d.com/shop.php?op=ite...trid=192272211 what do you guys think... I've got Bryce 5, its ok, but everyhthing always looked artificaial to me...(maybe that was just me and my skill level) cheers Tony |
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| | #7 (permalink) |
| Boulet Join Date: Nov 2005
Posts: 452
| My money is squarely on Vue to lead this catagory easily.DAZ appears sooo slow to develop software it is very shocking. Sure a new code base is good but is that it? I can't beleive there isn't many more new features to DAZ Bryce 6. I regret I cannot find anything compelling regarding the Bryce 6 upgrade especially if you already own DAZ Carrara or Bryce 5.x (no offence intended). I have absolutely no confidence that DAZ Bryce 6 will ever keep up with Vue. Vue 5 is leap years ahead of DAZ Bryce 6 and Vue 6 is coming out with displacement map support, large texture map support, SSS, billions of polygon support and much more. DAZ Bryce 6 just cannot compete with the lead in development that Vue has. And you can use ZBrush features with Vue! Sure Vue costs much more but you get very much more from Vue as far as I understand. I would rather save my $6 for Vue and maybe escaping DAZ products altogether. Just not impressed with DAZ software development at all. Sorry but I don't care who is on whatever DAZ team anymore---DAZ simply seems to be make very cheap stuff to secure Platinum Club meberships to drive their content sales IMHO. Also, what's up with all those Bryce 6 bugs I am reading about? No 64bit support. Very scary especially considering the time it took DAZ to get Bryce 6 out the door.Stan |
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| | #9 (permalink) |
| SILO abuser ![]() Join Date: Jan 2006 Location: Louisville, KY USA
Posts: 556
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Yep, the legendary DAZ beta "testers", not saying that ones Eovia had were any better. I'm not trying to say that situation would be much better if I was on the team , but, damn, nobody noticed that files cannot be opened by double clicking on it (only from within software) ??? How trivial it needs to be to be "discovered" ? IMO , majority of them are just there to get free copy of the software, and got into beta just by "knowing" someone in the DAZ/Eovia "team", so they can have some kind of "superiority" status in community, does phrase "Hey, I'm on the beta team, I know all the new and exciting features, it sucks for you that you are not, can't tell anything cuz of the NDA ", sounds familiar to anyone ???Pathetic ![]() If they ever decide to "dich" them all, I might start thinking that DAZ is finally and seriously trying to go in the right direction
__________________ My missions are not impossible, I just make them look that way |
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| | #10 (permalink) |
| proud to be a nurb ![]() Join Date: Jul 2006 Location: only in your mind
Posts: 1,376
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not that i give two squirts about Bryce, because i don't. but i'm going to keep saying this until I die. PUBLIC BETA!!! It's the only way to test a beta across many platforms and get the proper feedback to fix it before release. But they prefer to keep a small beta team under NDA. Then it doesn't really matter how many bugs are reported, they can disregard the bug reports and still release the program on time...
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| | #11 (permalink) |
| Box modeling ![]() Join Date: Sep 2005
Posts: 201
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My thought is that DAZ now has far too few programmers developing far too many software programs (Hexagon, Carrara, Bryce, DAZ Studio, Mimic, etc.), and that development (enhancements, schedules, and perhaps quality) on all are going to suffer. I certainly hope I'm wrong ... rj |
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| | #12 (permalink) |
| Box modeling ![]() Join Date: Oct 2005
Posts: 231
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I think that DAZ just wants to keep Bryce alive. Like has been said before, there is no reason to have Bryce 6 if you have Carrara 4. Not enough stuff going on with Bryce to justify it's continued comparison to a program like Vue. I can't imagine any software you would use Bryce to work with cannot already match or outright exceed Bryces rendering features. It's all about terrain making now. Anybody interested in Bryce would be better served to spend a little extra and get Carrara. |
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| | #13 (permalink) |
| Extrusion ![]() Join Date: Jun 2006
Posts: 171
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Bryce is well and truly alive, and has always had a large following. Perhaps even bigger than vue. Pretty much everything said in this last post was misinformed. Carrara is not 'Bryce plus' as other noobs have stated. Carrara Std is US$250 for starters. It could well be that Carrara is the app that is going to find it tough to justify it's existence, especially if Bryce gets easier to use (Carrara's main claim to fame) - the core 3d market is getting ultra-competitive. I personally prefer Shade to Carrara (but I did like Carrara when I tried it out). Vue Std/Infinite is expensive, and easel is too limited. You can't export terrain objects with vue unless you pay for esprit, which is US$250. you can do this with Bryce 6 for US$6 currently; US$39.95 if you wait for the upgrade. I could go on. If Daz keeps Bryce around US$100 and steadily builds up it's features, I don't think they can lose. |
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| | #14 (permalink) |
| Box modeling ![]() Join Date: Oct 2005
Posts: 231
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I never said that Carrara was Bryce plus. Holding an opinion that you don't agree with does not make one a 'noob'. If it were necessary to draw that conclusion (and it isn't) we could look at the number of posts or join dates and draw them but I digress... The price to feature ratio is better with Carrara than it is Bryce. Carrara can essentially replace Bryce not the other way around. Bryce is not going to endanger Carrara's market or existence. Carrara is a less expensive alternative for providing content that Bryce would find it difficult or impossible to model. So your assumption is wrong, if Bryce does well so will programs like Carrara. Becoming easier to use doesn't magically add features. The price to feature ratio is also better with Vue. There are free alternatives for exporting landscapes so price isn't really a concern. But if you have a program that can already generate servicable landscapes (Carrara), then why not use them? If Daz keeps Bryce around US$100 and steadily builds up it's features at it's current pace, it will always be woefully behind it's alternatives/competitors. |
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| | #15 (permalink) |
| Extrusion ![]() Join Date: Jun 2006
Posts: 171
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I never said Bryce was going to endanger Carrara. Carrara has problems because it doesn't have a long history to fall back on in the face of some serious competitors who do (i.e everyone else). I don't really want it to die as I think it has some good things about it. It is extremely easy to learn and it has a blindingly quick, and pretty, renderer. Plus it's being supported by Daz, which despite the views of some disgruntled naysayers are keeping alive tools which would be looking at early graves without their support. Bryce has survived years of neglect, now it is being developed it won't be likely to die off any time soon. I've been using Bryce since V1, and Vue , while it is very good at the infinite level (which 60% of it's users are at), it is too expensive for most hobbyists. It's primarily a production tool now, not a hobbyist tool. Carrara has decent terrain tools which provide more instant gratification than Bryce, but Bryce has just got something about it. And it's cheap. Dirt cheap. Unlike Carrara, which is expensive enough to make you think, especially if you already own another 3d app. There aren't any free landscape renderers that are anything like Bryce. This, again, is a pretty noobish thing to say. If you 'd ever actually used Bryce you should know it does heaps of things apart from landscapes and is actually a pretty handy general 3d tool. I don't want to turn this into a flame war, but you made some pretty outlandish statements that invited a rebuke imo. |
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| | #16 (permalink) | ||||||||
| Box modeling ![]() Join Date: Oct 2005
Posts: 231
| Quote:
Look it's written right there... Quote:
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Bryce won't always be $6. Right now anyone who joins the Platinum Club can still get any DAZ original for half off. That would be $150. If you think that Bryce is a bargain at $100, $50 more for Carrara is also a bargain when you look at how much more you get. Quote:
I actually have used Bryce and I own multiple versions of it so I know there are heaps of things that Bryce can't do that Carrara can. It would be pretty noobish for someone to believe that Bryce can replace Carrara feature for feature, which it can't. But since you are the opposite of a noob, and your skills are so much greater than mine, could you post a tutorial of a low poly female character that you modelled, skinned and rigged in Bryce? Quote:
Or maybe you are not familiar with general forum ettiquette, which discourages using terms like the one you used. And if you are new to posting in forums wouldn't that make you a ... nevermind. | ||||||||
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| | #19 (permalink) |
| Extrusion ![]() Join Date: Jun 2006
Posts: 171
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Lol. Flame wars are always a good spectator sport. Maybe it would be okay to keep it going, just in case somebody else has an opinion. However I'll retract the noob remark, it was a bit inflammatory by the looks of things. Technically Carrara isn't a newby, this is true, but I still think it's a harder sell considering most of the popular apps were pre-nt, or started on the amiga. |
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| | #20 (permalink) |
| Box modeling ![]() Join Date: Oct 2005
Posts: 231
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I was actually quite found of Bryce when I first bought the program. While Bryce is servicable for a number of 3D needs, there are better alternatives for those new to 3D. The end result one acieves after pressing the render button in Bryce can be accomplished in so many ways with different softwares. I have believed in the philoshophy that 'the music is not in the piano' since it was given to me by my art teacher many years ago. Having said that, I do believe that judicious selection of ones tools can be of benefit. Unless one is specifically intersted in utilizing Bryces method, Carrara would be a suitable alternative. Carrara 3D Basics is the same price as Bryce and can duplicate most of Bryce's output. Bryce is being billed as 'the first name in 3D Landscapes'. That pretty much lets people know what it's major function is. The fact that it can do more is great, but it's feature set does not position itself to be first in it's field. It has to get to a point where Bryce's price is not touted as it's best selling point. Applications like Blender are eroding that stance. I am not saying that Blender is like Bryce, I am saying that the capable Blender user could use it to output scenes one could output with Bryce. It would probably take using multiple programs, but they are all free. Personally I can't stand the Blender GUI. |
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