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| | #1 (permalink) |
| Pixar want to hire me! ![]() Join Date: Apr 2004 Location: Florida, USA
Posts: 549
| Wow, E-Frontier buys Amapi Pro
"The announcement will come out shortly, but e frontier has bought Amapi Pro from Eovia Europe along with the developers. We are not sure at this point what conflict this may create, but we want to assure everyone that DAZ will approach this in a professional manner. We will let the community know if this poses any kinds of issues moving forward. Regards, Bob" This is from Bob Stockwell of DAZ Hey, are you going to be working back there again Thomas? |
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| | #3 (permalink) |
| 3D bible ![]() |
I think it's a very good news as we can hope more qualities for 3D programs only if the publishers have to "fight" with strong competitors even if actually Shade is not a direct competitor for Carrara (but it could be one day) Cédric
__________________ Cédric TROJANI , Graphiste et illustrateur indépendant http://www.cedrictrojani.fr |
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| | #5 (permalink) |
| Go Team Venture! ![]() Join Date: Jul 2005
Posts: 186
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e frontier has proven they can keep a product going, while giving it major updates (transition from Poser4 to Poser5 for example). I guess Eovia Corps. is dead? http://www.eovia.com takes me to Daz.
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| | #9 (permalink) |
| Spline ![]() Join Date: Jul 2005 Location: UK
Posts: 37
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Well, Shade hasn't been a great hit with Poser users (at least, not outside of Japan), partly because it is primarily a spline modeler. Amapi does polys very well and so should, if they bring back the cheaper Designer edition, hit it off with Poser users and directly compete with Hexagon. E-frontier is really fighting back with this move. They are a way off from competing in the content market but this goes a long way to counter the DAZ purchases in the market they are experienced in.
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| | #10 (permalink) |
| Vertex ![]() Join Date: Sep 2005
Posts: 8
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Let me be the first to congratulate Eovia on being purchased by E-frontier! And let me be the first also to suggest changes in Amapi Designer thatwill help it to co-operate with Poser. Three changes would do the job: 1. Never re-number vertices. The soften/bump tool is the worst offender in this respect. I don't know what algorithm Amapi uses for this tool, but it seems to sort the vertices. Even when doing a sort, it should be possible to 'carry through' the original vertex numbers and restore them. 2. Poser and Amapi use 'Group' and 'Material' differently. In Poser, the 'g' paragraph in the OBJ file actually becomes a body part or a 'Prop'. Each body part can have several different material zones ('usemtl' in OBJ file), and the material name can be shared among many body parts. Amapi's Rendering room does a good job of setting up material zones for export, but Amapi erroneously treats 'usemtl' paragraphs as separate pieces when re-importing. Amapi needs to separate the ideas of material and group more consistently. 3. Unfortunately, Amapi's Grouping tool sets up two-part 'g' lines that Poser can't read. Worst of all, Amapi's Grouping tool changes the names of the pieces within a group. This makes a lot of unnecessary work. When I temporarily 'chain' several pieces together to move them or scale them, I have to rename each piece after ungrouping. The simplest fix would be to change Amapi's Grouping tool so that it creates a temporary 'chain' entity WITHOUT CHANGING THE NAMES OF THE PIECES. This 'chain' would not be saved in the OBJ file. |
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| | #12 (permalink) |
| Extrusion ![]() Join Date: Dec 2005
Posts: 178
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I still don't get this special attention given to Amapi. At $700+ price, I'd prefer to buy Rhino especially now that version 4 is about to be released. It's exclusively NURBS but I can always use Hexagon for poly/subd modeling. Maybe I'm wrong, and I'm wondering what makes Amapi different.
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| | #13 (permalink) | |
| NURBS Booleans are your friend ![]() Join Date: Oct 2005 Location: Mansfield, Ohio, USA
Posts: 112
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Don't expect much information out of e-Frontier, since as a Japanese Company, they do things in greater Secrecy than Governments do. Oh, e-Frontier already has a decent financial interest in e-onsoftware.
__________________ Carrara Newbie | |
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| | #14 (permalink) |
| Box modeling ![]() Join Date: Feb 2005 Location: Northern Calif.
Posts: 273
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Hey Alain, Been with Amapi for a long time. Back then it was a lot cheaper and was worth getting it. I'm with you on this one. Rhino is much better. I take you're a designer? I could always whip out a quick volume study with amapi. Anything deeper (in my opinion) and I find myself doing a "rhino" work-around, and I end up on rhino anyway. Since Hex I've kinda dropped amapi for polys. The only real plus for me is that amapi still runs a MAC. -Dooki
__________________ PC/ P4/ /XP/ 2.4GHz/ 512RAM/ ATI Radeon 9550/256RAM Macbook Pro/Leopard/2.4GHz/4RAM/NVIDIA 8600M (256MB) eMac/ G4/Tiger/ 1.25 GHz/ 768RAM/ ATI Radeon 9200 |
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| | #15 (permalink) |
| Spline ![]() Join Date: Jul 2005 Location: UK
Posts: 37
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I think that $700+ price was for the pro version, the Designer edition was quite a bit cheaper but was discontinued in favour of Hexagon. If I remember correctly (I've only used Amapi 6) Amapi does nurbs, splines, and subD. Hexagon took a lot from Amapi's toolset (right down to the icons) and put it all in a new package for character modelers. I don't doubt that we will see a return to the Pro/Designer split (as seen in Shade, with a similar price point for pro) that will compete with Hexagon. Having the same team that built both Amapi and Hexagon in the first place will give e-frontier a nice advantage. I don't doubt that the Carrara team are up to the job of maintaining and advancing Hexagon but they have to familiarize themselves with a program they didn't have a hand in creating whilst maintaining Carrara at the same time.
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| | #16 (permalink) | |
| Hexagon addict ![]() Join Date: Nov 2005 Location: Haute Normandie
Posts: 358
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| | #17 (permalink) |
| Spline ![]() Join Date: Jul 2005 Location: UK
Posts: 37
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In fairness to DAZ, I wonder if they could realistically afford both teams. I would think that they had to make a choice, a difficult one but I guess that Carrara was more important to their immediate business interests - it does have an increasing user base from Poser users, more I think than Bryce.
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| | #18 (permalink) | |
| Extrusion ![]() Join Date: Dec 2005
Posts: 178
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| | #19 (permalink) | |
| Extrusion ![]() Join Date: Dec 2005
Posts: 178
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See, this seems to be the main problem facing the Amapi/Hex team: bugginess or instability. Although they have great, innovative ideas, they can't seem to fix the bugs completely. I'd suggest that they fix these first before moving on. Then offer the present version for a reasonable price. | |
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| | #20 (permalink) |
| Hexagoner ![]() Join Date: Nov 2004 Location: Saint Cloud, Florida
Posts: 751
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Wonder what is going to happen at the end, I believe the best days for Carrara, Hexagon and Amapi are gone.
__________________ Seek and ye shall find. JESUS Hexagon 2|Carrara 6 Pro|Photoshop CS2| Painter X http://richchurchtoday.blogspot.com/ |
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