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| | #41 (permalink) |
| Vertex ![]() Join Date: Oct 2005
Posts: 2
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I think you may be correct about the render-time calculation, which while less than ideal is still more useful than the (literal) hack Raydream/Carrara implementation. So long as the new version has reliable results it will still be a vast improvement. It's is also not terribly uncommon for a person to not really use Booleans, especially with bad implementation. They are mostly useful for mechanical/manufactured modeling (I've done a hella lot of sci-fi modeling,) with limited if any use in organic modeling, and when dynamic can be used for various animation purposes such as cutaways and burrowing or what have you. Herm, another ID era feature it would be nice to see would be spline interpolation control. Ah well, one can dream--that is unless it got put in recently and I missed it. Very nice for shortcutting to low polly from spline, surface fidelity is seemingly useless. |
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| | #43 (permalink) |
| Moderator ![]() Join Date: Apr 2005
Posts: 612
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No just recompiled. Which the DCG plugins are available at the moment.
__________________ Email Me. Visit my blog! Get hundreds of shader presets! Get Art of Shaders! And a preview for Art of Skin is now available. AMD Turion(TM) 64 ML-40 (2.2GHz/1MB L2 Cache) 1280 MB DDR 333mHz RAM 128MB ATI RADEON(R) XPRESS 200M w/Hypermemory(TM) 60 GB 4200 RPM Hard Drive DVD+/-RW/R & CD-RW Combo w/Double Layer Support 15.4" WXGA BrightView Widescreen (1280x800) I use. |
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| | #53 (permalink) |
| Always learning new stuff ![]() |
Jtbullet : you know, you can edit your messages to avoid having 5 messages on the queue from you ![]() yes, Carrara is aware of dual/quad/n processors, or cores. For your animation "dreaded shimmer", I don't understand what it means, I won't be able to help you on that. |
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| | #54 (permalink) |
| Box modeling ![]() Join Date: Jul 2005
Posts: 237
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Jtbullet : you know, you can edit your messages to avoid having 5 messages on the queue from you Tell me how Thomas. I am sorry. Just an excited new carrara user. I am sad to switch from cinema 4d, but carrara is saving me too much time;) Can some one tell me a list of shader packs that I can buy that will be compatible with v5? Thanks, Jarrett |
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| | #55 (permalink) |
| Moderator ![]() Join Date: Apr 2005
Posts: 612
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I have a shader pack available. Simple Shaders. But I've been slowly revamping my site so it will be a little while before its available again.
__________________ Email Me. Visit my blog! Get hundreds of shader presets! Get Art of Shaders! And a preview for Art of Skin is now available. AMD Turion(TM) 64 ML-40 (2.2GHz/1MB L2 Cache) 1280 MB DDR 333mHz RAM 128MB ATI RADEON(R) XPRESS 200M w/Hypermemory(TM) 60 GB 4200 RPM Hard Drive DVD+/-RW/R & CD-RW Combo w/Double Layer Support 15.4" WXGA BrightView Widescreen (1280x800) I use. |
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| | #58 (permalink) |
| Always learning new stuff ![]() |
Did you take a lok at the Carrara tutorial section? http://www.eovia3d.net/showthread.php?t=4728 |
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| | #59 (permalink) |
| Box modeling ![]() Join Date: Jul 2005
Posts: 237
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Thomas, I didnt even know there was such a thing. Thanks so much. The more I use it, the more I see that carrara 5 has too many benefits to use anything else. I love it! If someone will add wind to the trees, then vue 5 wouldnt would be a non-issue for most. |
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| | #60 (permalink) |
| Moderator ![]() Join Date: Apr 2005
Posts: 612
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jtbullet- I'm hoping for it to be back up this week. But I have a busy schedule so we shall see. Also have some video tutorials in the works on character animation and some texturing stuff as well.
__________________ Email Me. Visit my blog! Get hundreds of shader presets! Get Art of Shaders! And a preview for Art of Skin is now available. AMD Turion(TM) 64 ML-40 (2.2GHz/1MB L2 Cache) 1280 MB DDR 333mHz RAM 128MB ATI RADEON(R) XPRESS 200M w/Hypermemory(TM) 60 GB 4200 RPM Hard Drive DVD+/-RW/R & CD-RW Combo w/Double Layer Support 15.4" WXGA BrightView Widescreen (1280x800) I use. |
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