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| Modo ENG What will be Modo 606 ? :) |
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| | #3 (permalink) |
| proud to be a nurb ![]() |
It's a weird thing to do, but Modo had a few hackers which have pirated modo and now they are openly bragging about it in the forum. Luxology thinks they should not make it so easy to get this program for free. But it might turn off more potential buyers than it would to discourage the hackers... I think this hacker situation is what prompted Lux to first consider charging for the demo, and the tutorial videos are just a method to "hide" the real reason for these charges... shorty |
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| | #4 (permalink) |
| Misinterpreted signal ![]() Join Date: Nov 2006 Location: Moscow, Russia
Posts: 354
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It will change nothing. Maya Unlimited is not available on Autodesk site for download, but there still is a tons of torrents and IRCs. What about me, I'm still not sure about upgrading to 301, so I took this trial. Unlike 203, it's full version (fixed 301-2855) with all the additional content and videos. And of course, the tutor.
__________________ (Vista 64-bit, Intel Q6700, 8GB, GeForce 8800GTS) |
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| | #6 (permalink) |
| Now, I learn animation ![]() Join Date: May 2005
Posts: 1,369
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Very Bad move on luxology's behalf. Never heard of paying for a demo that expires. If I was luxology I would take that down immediately. Its like me offering a free pack of gum but you have to pay a $1.00 for it. Where in the world did your marketing guys get this idea from??? |
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| | #7 (permalink) |
| Now, I learn animation ![]() Join Date: May 2005
Posts: 1,369
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Oh also I forgot to mention. What if someone who works at a company and wants to introduce the software to their boss. "BOSS There is this amazing 3d program but they want $25 for a 30day demo, would you provide me with the funds" What do you think your boss will tell you? |
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| | #8 (permalink) |
| proud to be a nurb ![]() |
Lux said it's only temporary. There will be a free demo version in the future... In the meantime, it is a full version without any restrictions as some other time-independent demos have - Maya (watermarking), Silo (100 poly maximum), Rhino (25 saves). I tried the demo of all those programs. Maya i could not get along with at all. Silo had very little training material available. And Rhino i actually had to buy a $70 book about Solidworks to get better explanation of Nurbs principles before Rhino made any sense (i was total 3D noobie!). If you consider this demo as a 30-day rental of the full software, that costs you less than US$.84/day. Enough to feed a family in some countries. But not enough for a can of soda in NYC... @ rabbit - you still sitting on the fence after all this time? Or you just annoyed over Luxology's marketing strategy? ![]() shorty |
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| | #9 (permalink) | |
| Now, I learn animation ![]() Join Date: May 2005
Posts: 1,369
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I was looking very much to the demo. It would have been best if they did not have a limited time on it too, better with a water mark. It seems from what I read on modo forum that the deadline for 30 days starts from the day it is downloaded not installed. | |
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| | #10 (permalink) |
| Misinterpreted signal ![]() Join Date: Nov 2006 Location: Moscow, Russia
Posts: 354
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It's uncommon way indeed. However, modo is very different for me as Hex/XSI user, and if they would release this tutor in v.203 or v.103, I will spend less time to familiarize myself with modo. For now it's not too usefull with some exceptions. So, who knows, maybe it's wise idea to enforce to use the tutors and to show the best sides of the tool to new evaluators. Modo is unusual in many aspects... P.S. behzad, when you will be luxology, I hope you will not forget we all are brothers in polyloop. 50% discount should be enough
__________________ (Vista 64-bit, Intel Q6700, 8GB, GeForce 8800GTS) Last edited by Wася; 15th November 2007 at 21:13. |
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| | #12 (permalink) |
| proud to be a nurb ![]() |
Behzad, i would like to use hemispherical reflection mapping to fake environments for metal shaders, etc. Your software has this function embedded within Modo as a surface display mode. Do you have any plans to expose this mapping type to the shader tree? Thank you! ![]() shorty wait a minute... free demo? option to purchase video seperately? Are these just campaign sales pitches? Or you will really do that once elected president of Modo? |
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| | #13 (permalink) |
| Now, I learn animation ![]() Join Date: May 2005
Posts: 1,369
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Since all relevant occluder geometry is inside the frustum shadows are generated as expected. This setup is useful if the light source has a spotlight characteristic (only objects inside the spotlight cone are illuminated) but fails if the light source is hemispherical or omnidirectional (field-of-view >= 180°). The trivial solution to handle such cases would be to use a number of shadow maps that together cover the whole environment seen by the light source. Hope that helps |
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| | #14 (permalink) | |
| Now, I learn animation ![]() Join Date: May 2005
Posts: 1,369
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| | #15 (permalink) | |
| proud to be a nurb ![]() | Quote:
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| | #17 (permalink) |
| Pixar want to hire me! ![]() Join Date: Aug 2005 Location: Aotearoa Land of the long white cloud.
Posts: 581
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I tried the 203 demo, its pretty good software if you can get used to the step step falloff thing, and the painting is nice of you can get used to the shader tree setup. Its all a bit complex for a mere trout though and hex still works for me, and the clone painting in zbrush yummy. Ill try the 301 when its a free demo, besides theres huge amounts of free modo tutes out there already.
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| | #20 (permalink) |
| Now, I learn animation ![]() Join Date: May 2005
Posts: 1,369
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I could be wrong, but maybe most of the work in their gallery can be done with c6. DAZ needs to be more selective about their gallary. They just display anything like caligari. You have got to show the best to attract new customers. |
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