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Modeling - Sculpting Dedicated forum to all the modeling questions & comments, from boxmodeling, edge modeling, assembly of shapes, etc. to sculpting.

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Old 27th May 2006, 10:49   #1 (permalink)
Vertex
 
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satyr wip

hehe Posted this guy on the DAZ forums but very slow activity there.

rip apart slaughter ect. !
First model in Hex... I will soon be rebuilding him from ground up now that i know the program better.
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Old 28th May 2006, 18:30   #2 (permalink)
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Not a bad run. getting used to the displacement takes a good bit. To me it's a good idea to push the limits at 1st, then control what you want...looks like you did just that. Proportionally the feet are a tad small. Keep going.
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Old 29th May 2006, 23:00   #3 (permalink)
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Thanks for the comment, got a the hands remade but i have yet to stick them on. hmmm I will try to update him soon.
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Old 30th May 2006, 03:00   #4 (permalink)
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[quote=pogo575]got a the hands remade but i have yet to stick them on./QUOTE]

To be a REAL satyr, he needs something else stuck on there... O_O

I know, I know, gotta keep it clean for the kiddies over at Daz... ;-)

I agree with Geqfreq about the feet. And I might make his thighs just a little "horsier".

All in all, though, he's looking real good, Pogo!
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Old 30th May 2006, 09:12   #5 (permalink)
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hum, perhaps it miss a little bit of fine details. It looks like too "smooth" ;)
BTW, it's a very nice stuff!
Can you show the control mesh with in solid with wire mode?
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Old 30th May 2006, 09:26   #6 (permalink)
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Sadly, I dont think i will be adding more detail to his "swimsuit area"


got distracted working on a character i have had brewing in my brain for a while... for now we will call her his Nymph friend.

I will try to upload the contorl wire screengrab soon and the "nymph"
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Old 30th May 2006, 16:22   #7 (permalink)
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Quote:
Originally Posted by pogo575
Sadly, I dont think i will be adding more detail to his "swimsuit area"... for now we will call her his Nymph friend.
Yeah! A little lipstick and eyeshadow...she might look kinda cute! ;-)
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