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| Modeling - Sculpting Dedicated forum to all the modeling questions & comments, from boxmodeling, edge modeling, assembly of shapes, etc. to sculpting. |
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| | #1 (permalink) |
| Spline ![]() Join Date: Nov 2005
Posts: 36
| Hex2 Bug with manipulator
When using Hexagon 2, I encountered a bug with the manipulator. If I went into point, edge, or face selection mode, the manipulator would not update to the location of the selected item. This was the same for all manipulators (scale, rotate, etc.); the manipulator remained in the center of the model. I could still use the manipulator, but this poses a problem if I want to work close to the geometry in part of the model that wasn't near the manipulator. I found that collapsing the dynamic geometry fixed the problem. But then what is the point of dynamic geometry if you can't retain it? If I'm doing something wrong, or don't understand something, please let me know. Thanks in advance. |
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| | #6 (permalink) | |
| Spline ![]() Join Date: Nov 2005
Posts: 36
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