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| Modeling - Sculpting Dedicated forum to all the modeling questions & comments, from boxmodeling, edge modeling, assembly of shapes, etc. to sculpting. |
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| | #4 (permalink) |
| Cube ![]() Join Date: Apr 2006
Posts: 67
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Ok, I will report it as a bug (this is one of these comestic bugs that programmers hate to fix) I've two feelings now... 1º Maybe Hexagon 2 should be pulished a bit more before it released. 2º Hexagon needs an open public beta testing period for future relases. Too many bugs here and there, man. |
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| | #5 (permalink) |
| Box modeling ![]() Join Date: Jun 2004
Posts: 278
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I also began to wonder who beta tested it. Must have been only people who are familiar with the proper operation of the software, otherwise some of the silly bugs would have been found. Strange that even the shpw stopper bugs were not spotted either. There must have been some folks with a geforce 6 series card testing it. Also the workflow for starting to paint an object is not clear. I find it hit and miss at the moment. . Basically I have given up on trying to paint external models so far as No matter what I do nothing works.How about opening the beta forums so we can see what type of issues folks had and the answers they were given. I am sure someone asked how to paint objects. .Cheers Mike R
__________________ I dont believe everything I think. |
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