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| Modeling - Sculpting Dedicated forum to all the modeling questions & comments, from boxmodeling, edge modeling, assembly of shapes, etc. to sculpting. |
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| | #1 (permalink) |
| Brian ![]() Join Date: Jul 2005 Location: South Australia
Posts: 2,094
| Using Paint Tool
I want to use the paint tool to paint a texture (from the Hex2 texture files) onto a simple sphere and I can't get to first base! I can't get the tool to paint. I can't access the textures? Something simple I know but---HELP!
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| | #2 (permalink) | |
| Box modeling ![]() Join Date: Jul 2005
Posts: 243
| Quote:
==================== You have to UV map the object first. Create your shading domain. Then, in the material window for the shading domain, select one of the texture settings instead of color. Then, select the paint tool, then under properties, in the texture box select the bottom right square and pick your texture. Adjust brush settings and start painting ! | |
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| | #13 (permalink) | |
| Vertex ![]() Join Date: Apr 2006
Posts: 10
| Hello Quote:
mike | |
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| | #14 (permalink) |
| Box modeling ![]() Join Date: Jul 2005
Posts: 243
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What peripherals do you have connected to your computer? Sounds like you might have a driver conflict. What mouse and drivers are you using? It seems there might be some issues with driver conflicts between the mouse and wacom tablets causing the mouse to do some strange things. I would try to simplify your system as much as possible. PC, Keyboard, Mouse. Restart your PC and see if that helps. Also, what video card are you using? Does it meet Hex2 specs? Are your drivers up to date? Piem has a screenshot of his Nvidia card settings in one the forums here (though they are in french, they can be translated or just look at the positions of the sliders) |
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| | #15 (permalink) | |
| Vertex ![]() Join Date: Apr 2006
Posts: 10
| You know i hadnt thought of that Quote:
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| | #16 (permalink) |
| Go Team Venture! ![]() Join Date: Jul 2005
Posts: 186
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I'm using an ATI Rage that came with my Sony Vaio and while I do have the odd slowdown and crash, I've never experienced the problem you're having. Wish I could give you some insight into what to do. Does anyone know about painting negative displacement? It seems the painter is strictly positive displacement, which is okay but sometimes it's easier to cut into something instead of build up from it. I thought maybe excessive use of smooth would do the trick but nope. So that's one more question/request...negative values for displacement painting via Inflate or the disp brush. |
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| | #18 (permalink) |
| Box modeling ![]() Join Date: Jul 2005
Posts: 243
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SS: NP, Glad to help if I can. Don't unload your drivers first. Just try disconnecting and rebooting without the device attached. (I am assuming you are running Windows BTW) Like I said, simplify as much as you can. I'd disconnect printers and anything else you don't NEED to start testing. We need to start eliminating things as being the problem and starting from a basic a system as you can get helps. Don't go overboard. Take things one step at a time. Let me know how it goes. Cheers, Steve |
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| | #19 (permalink) | |
| Vertex ![]() Join Date: Apr 2006
Posts: 10
| Quote:
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| | #20 (permalink) | |
| Vertex ![]() Join Date: Apr 2006
Posts: 10
| definately Quote:
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