| Initial Position of a Primitive
Ok, this is probably a very basic question but I seem to be missing something fundamental.
When I create a primitive I only seem to be able to create it in a 2D plane, either XY, XZ or YZ depending on my view. Is this how it should work and what is the best way of working with this system if it is?
Also, the origin is always taken from the last primitive - is there a way of always using the world origin?
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I can't stand to wait in line long so I built a new machine
It just measures up the distance and eliminates the folks between
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