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| Modeling - Sculpting Dedicated forum to all the modeling questions & comments, from boxmodeling, edge modeling, assembly of shapes, etc. to sculpting. |
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| | #1 (permalink) |
| Nogylop ![]() Join Date: Mar 2005
Posts: 100
| Daz Bug Tracker
Hey Guys, I thought id make a thread showing where this is ... http://www.daz3d.com/bugs/main_page.php The bug tracker is quite good. Ur issue gets assigned to a person by name and they can reply and do ... also u can attach files and add notes as the bug is worked on. Also it gives status (colored) as the bug reaches closer to being resolved. U can view other bug reports and track ur bugs and also make them publically viewable. Quite good. You have to create an account ... the login is seperate from ur normal Daz login ... but its easy and fast. Thomas has said that its cool to post our bugs/problems here. I also think this is good as well as it helps us know when others are having similar problems. However the Daz bug tracker seems to get right to the source so it seems well worth making the effort. Dan |
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| | #2 (permalink) |
| NURBS Booleans are your friend ![]() Join Date: Apr 2006
Posts: 117
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Agreed, that's a great tool. Thomas- can we add basic feature requests to the bug tracker as well? For example, something like being able to delete multiple materials (such as from an imported object)? |
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| | #3 (permalink) | |
| Box modeling ![]() Join Date: Jul 2005
Posts: 243
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