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| Modeling - Sculpting Dedicated forum to all the modeling questions & comments, from boxmodeling, edge modeling, assembly of shapes, etc. to sculpting. |
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| | #21 (permalink) |
| NURBS Booleans are your friend ![]() Join Date: Apr 2006
Posts: 117
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Just so you know, I'm not a complete dummy when it comes to 3D. I've checked the channel- it's active. (the brush channel, I assume you're talking about) The model doesn't have any maps, only UVs. It loads in with the standard Hex 2 material attached. The UVs were laid out in XSI. Nothing too special... the UVs work fine in Unwrap3D, and Zbrush. |
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| | #24 (permalink) |
| NURBS Booleans are your friend ![]() Join Date: Apr 2006
Posts: 117
|
That's okay schuubars, it's Piem who's driving me nuts :P Piem- I've had an image on the material from the beginning. I doesn't work. Thanks for the offer to help, but solving this isn't as simple as that. |
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