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| Modeling - Sculpting Dedicated forum to all the modeling questions & comments, from boxmodeling, edge modeling, assembly of shapes, etc. to sculpting. |
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| | #1 (permalink) |
| Vertex ![]() Join Date: Dec 2005
Posts: 15
| Displacement maps
Hi, I'm eagerly awaiting Hex 2 also! I do my work in Poser. Can I load in the Victoria 3 figure and make a displacement map which will export properly to match her existing texture template? Or will I need to define the seams on the figure first and then export the map? I need to make skin-tight body suits with a displacement map for the wrinkles and seams. |
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| | #2 (permalink) |
| Vertex ![]() Join Date: Apr 2006
Posts: 4
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Hi, I think that since the uv information are saved in the obj file that Hex 2 will read and understand the uv information of Vicky 3 or any other Poser figure. But I hope an expert can answer on this just to make sure. ![]() Cheers Björn |
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