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| Modeling - Sculpting Dedicated forum to all the modeling questions & comments, from boxmodeling, edge modeling, assembly of shapes, etc. to sculpting. |
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| | #1 (permalink) |
| Vertex ![]() Join Date: Jul 2005
Posts: 6
| [Hexagon]Option for labeling viewports
Is there an option (possibly within the preferences menu) for turning on/off the labeling of viewports: 'perspective', 'left', 'right', 'top', 'bottom'?
__________________ Steve S Carrara 5 Pro - Amapi Pro 7.5 - Hexagon |
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| | #3 (permalink) |
| Vertex ![]() Join Date: Jul 2005
Posts: 6
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Thanks for your response. Much appreciated. I find the omission of viewport labeling in Hexagon rather odd since Carrara and Amapi Pro both have that feature. I wonder why Eovia chose to not include it with this particular application?
__________________ Steve S Carrara 5 Pro - Amapi Pro 7.5 - Hexagon |
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| | #5 (permalink) |
| Vertex ![]() Join Date: Jul 2005
Posts: 6
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I agree with you, Will. It's great to have the option of changing the view names but at least all 3D apps should have some sort of label in each viewport indicating what that view is.
__________________ Steve S Carrara 5 Pro - Amapi Pro 7.5 - Hexagon |
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| | #6 (permalink) | |
| Box modeling ![]() Join Date: Sep 2005
Posts: 201
| Quote:
I'd paste the link in, but Firefox isn't cooperating in this just right now. rj | |
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| | #9 (permalink) |
| Extrusion ![]() |
Steve S, There was a brief discussion about viewports just recently. See if your problems can relate to it in one way or the other: http://www.eovia3d.net/showthread.php?t=7137 |
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