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| Modeling - Sculpting Dedicated forum to all the modeling questions & comments, from boxmodeling, edge modeling, assembly of shapes, etc. to sculpting. |
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| | #1 (permalink) |
| Brian ![]() Join Date: Jul 2005 Location: South Australia
Posts: 2,097
| For Hexagon Manual Rewrite
Thomas, to add to the Verbal Videos (That sound great!!!) it would be appreciated if it was posible to add REAL, SIMPLE, English explanations af what these things are supposed to do please. See attachment.
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| | #2 (permalink) |
| Always learning new stuff ![]() |
These features has been added in Hexagon 1.2 and you can find the explains in the Hexagon 1.2 readme. These additions has been add in Hexagon 2 manual. But please, don't use such a subject title for this kind of requestion... It should be more "additions" and not "rewrite"... it's not the same at all... |
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| | #4 (permalink) |
| Brian ![]() Join Date: Jul 2005 Location: South Australia
Posts: 2,097
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ps. I found that in the 1.2 info but, whilst the wording for the items is quite different, it does still not explain to me the whys and wherefors of them. i.e. How can a point have an edge, for starters???
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| | #5 (permalink) |
| Brian ![]() Join Date: Jul 2005 Location: South Australia
Posts: 2,097
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I have no idea if I am correct, but here is a stab at trying for explanations as in the order in the 1.2 list. 1. Select all (and only) faces with 5 or more sides. 2.Select all (and only) 3 sided faces. 3. Select all (and only) faces NOT having 4 sides. 4. No idea. 5.No idea. 6. Select all (and only) points having OTHER THAN 4 radiating edges. |
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