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| Modeling - Sculpting Dedicated forum to all the modeling questions & comments, from boxmodeling, edge modeling, assembly of shapes, etc. to sculpting. |
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| NURBS Booleans are your friend ![]() Join Date: Feb 2006 Location: Sweden
Posts: 123
| Hexagon 2 normal maps?
I saw in the Hexagon "specs" that there where normal map support. Will one be able to create normalmaps in Hexagon2 or what does the support mean? Will the normal maps(if possible) be tangental or objects space? As for now I have not seen any support in Carrara 5 pro for tangental normal maps, so... Maybe its a new feauture in Carrara 6!!! |
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