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| Modeling - Sculpting Dedicated forum to all the modeling questions & comments, from boxmodeling, edge modeling, assembly of shapes, etc. to sculpting. |
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| Vertex ![]() Join Date: Apr 2006
Posts: 2
| Viewport Camera Pan movements!
Hello, The pan mode seems to be incorrect. Did someone noticed that the camera's "pan mode" in Hexagon is fixed to the world axis? When I try to pan the cam I expect that it moves freely to the direction where I move my mouse, but instead it moves along the world axis. The pan modes in all the other 3D applications acts correctly. Maybe there are some tricks I didn't relized yet. Could sombody tell me please? |
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