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Modeling - Sculpting Dedicated forum to all the modeling questions & comments, from boxmodeling, edge modeling, assembly of shapes, etc. to sculpting.

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Old 2nd April 2006, 12:58   #1 (permalink)
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Guerilla_Jonny's Avatar
 
Join Date: Apr 2006
Posts: 2
Viewport Camera Pan movements!

Hello,

The pan mode seems to be incorrect.
Did someone noticed that the camera's "pan mode" in Hexagon is fixed to
the world axis?
When I try to pan the cam I expect that it moves freely to the direction where I move my mouse, but instead it moves along the world axis.
The pan modes in all the other 3D applications acts correctly.
Maybe there are some tricks I didn't relized yet. Could sombody tell me please?
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