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| Modeling - Sculpting Dedicated forum to all the modeling questions & comments, from boxmodeling, edge modeling, assembly of shapes, etc. to sculpting. |
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| | #2 (permalink) |
| Lick it up ![]() |
no.. i'm an evil bastard.... Pleeze give us the videos.....
__________________ Toute faute de frappe ou erreur de syntaxe sont dues a un clavier rebelle à toute forme d'autorité. LightWave 9 | Hexagon 2 My gallery |
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| | #3 (permalink) |
| Cube ![]() Join Date: Feb 2006
Posts: 61
| videos maybe? i was planning to post some user experience&advice about Carrara and Hexagon for first post, but the title Hexagon 2 made me excited and really want to see what Eovia guys doing about the next release by the way i'm an industrial designer, animator and post production artist from Turkey. I run my own small company about graphic design, industrial design and 2d-3d fx/animation mostly for TV ads. I'm following the forum and Eovia for some time and i really really appreciate. i'll have some questions and maybe little advices about products later. So, hi everybody. |
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| | #7 (permalink) | |
| Always learning new stuff ![]() | Quote:
This is the first preview video. I let you watch it, and then, try to find the new features (three in this video | |
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| | #16 (permalink) |
| Pixar want to hire me! ![]() Join Date: Aug 2005 Location: Aotearoa Land of the long white cloud.
Posts: 581
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Yes I check in H1, I can make an object to 350000 polygons and when I smooth again. ha it disappears, also can not move selections round. Most model I make till now less than 100k, now I can make King Kong |
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| | #18 (permalink) | |
| Extrusion ![]() Join Date: Jul 2005
Posts: 184
| Quote:
Thats what I think because the poly count is way to high and the selected polys are moving without effecting the rest. So i think there is a high poly model and he is working ona low poly. Check out the name of the movie fast_poly.mov
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| | #20 (permalink) |
| I'm Batman (in 3D) ![]() Join Date: Jul 2005 Location: Over the road, round the corner, out of the noise. (Scotland)
Posts: 780
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I think we have these three things: 1. floating palettes (this is great - I hope they are all floating) 2. increased poly count without slowdown 3. new buttons for easy acces to smoothing and to see which smoothing level you are at Looking forward to the next teaser
__________________ Regards Tony (aka HamSoles) |
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