clic to reload the forum home - Cliquez pour recharger le forum
The homepage Blog in englishLe blog de la page d'accueilVisit the english language forum!Allez directement au forum françaisGo to the gallery! - Allez visiter la galerie !The files to download - textures, softwares, etc.Les fichiers à télécharger : textures, logiciels, etc.3D and 2D challenges!Come and talk together in realtime - Venez tous discuter ensemble !About Polyloop.netA propos de Polyloop.net

Go Back   Polyloop - 3D & 2D Forums > English > Modeling - Sculpting

Modeling - Sculpting Dedicated forum to all the modeling questions & comments, from boxmodeling, edge modeling, assembly of shapes, etc. to sculpting.

Reply
 
LinkBack Thread Tools Display Modes
Old 14th January 2006, 03:53   #1 (permalink)
NURBS Booleans are your friend
 
toonman's Avatar
 
Join Date: Oct 2004
Location: USA
Posts: 116
[Hexagon]MOUSE BUTTONS support on the "Shortcut Editor"

MOUSE BUTTONS support on the "Shortcut Editor"
__________________
Mac G5 Dual - OSX
toonman is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 24th January 2006, 01:48   #2 (permalink)
Extrusion
 
AlainK's Avatar
 
Join Date: Dec 2005
Posts: 178
Images: 4
Don't really know what this Shortcut Editor means. Though I understand why current Hexagon mouse functions are designed the way they are: LMB for selection and picking, which is normal. MMB for panning, which, I think, is just right as well as for zooming in and out for the Wheel. And window/polygon selection for the RMB. You'd soon realize it makes sense when you're editing a lot of verts.
AlainK is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10th March 2006, 21:49   #3 (permalink)
Cube
 
efflux's Avatar
 
Join Date: Sep 2005
Location: UK
Posts: 82
I agree about this because, for example, the use of the mouse to navigate the 3D view is not the same in different programs. Some people might want to change it. We also have no wheel button.
efflux is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10th March 2006, 22:14   #4 (permalink)
Cube
 
efflux's Avatar
 
Join Date: Sep 2005
Location: UK
Posts: 82
The no wheel button is a Mac issue, which I just discovered. Having started on the PC I moved Hexagon to Mac and recently started using it again. I have now read that this is going to be fixed in Hexagon 2.
efflux is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10th March 2006, 22:42   #5 (permalink)
NURBS Booleans are your friend
 
toonman's Avatar
 
Join Date: Oct 2004
Location: USA
Posts: 116
Also, there are great mouses out there for the Mac that have everything. 2-4 buttons, wheel, etc. I have one and it works great on my Mac.
People with Wacom Tablets also get a 4 button mouse with a wheel on the Mac.
__________________
Mac G5 Dual - OSX
toonman is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10th March 2006, 23:56   #6 (permalink)
Cube
 
efflux's Avatar
 
Join Date: Sep 2005
Location: UK
Posts: 82
I've got a wacom tablet. I used to use it on the PC. I'll connect it up to the Mac.
efflux is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11th March 2006, 01:03   #7 (permalink)
Cube
 
efflux's Avatar
 
Join Date: Sep 2005
Location: UK
Posts: 82
My Mac mighty mouse actually has a wheel and 4 buttons. The problem is that Hexagon will not work with any wheel (middle) button on a Mac. It's a Hexagon fault. No middle button mouse will work.

I tried my wacom and it seems useful in Hexagon.
efflux is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 12th March 2006, 00:17   #8 (permalink)
Always learning new stuff
 
Thomas's Avatar
 
Join Date: Jul 2002
Location: Merignac, France
Posts: 11,105
Images: 93
Send a message via ICQ to Thomas Send a message via MSN to Thomas
Efflux: please, edit your post and not send two message one after the other
__________________
Polyloop owner & Administrator - no support by PM or email.
Polyloop
[EN/FR]
- Meuuh [FR +16 ans] - Totyo [FR] - Pixologic [JOB] - Le ZBlog [JOB] - La3dpourlesnuls [FR]
Thomas is online now  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 12th March 2006, 02:22   #9 (permalink)
Cube
 
efflux's Avatar
 
Join Date: Sep 2005
Location: UK
Posts: 82
OK Thomas.
efflux is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 7th April 2006, 11:17   #10 (permalink)
Lowest Common Denominator
 
ScottC's Avatar
 
Join Date: Apr 2006
Posts: 21
I also would greatly appreciate mouse mapping support. All things being equal, I prefer being able to dolly with a depressed MMB (with no additional keyboard key required, that is).

(note: this point may be moot in the next Hex version. If it really is to be easy to use via tablet, its going to need to support dolly movement by just dragging on "empty" space, a la Zbrush)

For speed, I would also like to be able to validate operations from my mouse, and map one of my many additional mouse buttons (mb3,mb4, etc.) to that end.

Thanks for listening !
ScottC is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 7th April 2006, 17:44   #11 (permalink)
NURBS Booleans are your friend
 
toonman's Avatar
 
Join Date: Oct 2004
Location: USA
Posts: 116
Super suggestions Scott !!!
__________________
Mac G5 Dual - OSX
toonman is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 14th April 2006, 02:50   #12 (permalink)
Vertex
 
sanxer's Avatar
 
Join Date: Apr 2006
Posts: 9
Well actually I would prefer to be able to manipulate mouse button functions too.

Think about this for example, many maya users that use Modo think that customizing mouse flow would be better cause if they enable Maya navigation mode they loose double clicking edgeloop selection mode that I think it's really useful.

I quote ScottC suggestion too.
I've a microsoft mouse with five buttons I would find for sure useful functions for the other ones

Sanxer.
sanxer is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 22nd April 2006, 18:18   #13 (permalink)
Spline
 
MagicRubber's Avatar
 
Join Date: Mar 2006
Posts: 36
I think this would be a great adition. I also Have a 5 button mouse .

Its just a feature that makes it that much easier for people to switch to hexagon...
MagicRubber is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On





All times are GMT +2. The time now is 12:43.


Powered by vBulletin® Version 3.7.3
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
Search Engine Optimization by vBSEO 3.1.0
Polyloop - 3D & 2D Community Forum - © Thomas Roussel