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| Modeling - Sculpting Dedicated forum to all the modeling questions & comments, from boxmodeling, edge modeling, assembly of shapes, etc. to sculpting. |
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| | #2 (permalink) |
| Always learning new stuff ![]() |
It project a NURBS curve on a NURBS surface. Create a surface (or try with a nurbs primitive) and a circle in front of it. Now, with the circle selected, use the projection tool and clic on the sphere and your circle is now on the sphere in attachment another sample of this tool. At last, it's not because you don't understand something that is automaticly a bug... |
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| | #4 (permalink) |
| Now, I learn animation ![]() Join Date: Apr 2003 Location: Assez loin de Paris ;P
Posts: 2,005
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Perhaps it's not usefull for you. But it can be for others. I don't need a such tool, but it's only my mind.
__________________ Olivier DRAUSSIN Athlon 2500+ - 1Go RAM - Radeon 9600 Pro A7Pro + Hexagon + Carrara 3 |
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| | #5 (permalink) |
| Vertex ![]() Join Date: Oct 2004
Posts: 7
| curve projection
Hey Shooner, Once curve is projected you could sweep or add thickness to maybe create a contoured hose on a space suite, for example. just a thought.
__________________ Thanks for the help! -Alan Using: emac G4/1.25GHZ/256RAM |
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