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Modeling - Sculpting Dedicated forum to all the modeling questions & comments, from boxmodeling, edge modeling, assembly of shapes, etc. to sculpting.

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Old 5th May 2004, 22:52   #1 (permalink)
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Location: Grenoble
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How to export to LightWave 7.5

Hi all,
This is a short tutorial to show how toiexport to LW7.5 (my favourite renderer !)
1. Model a nurbs object in Amapi pro (my favourite modeler)
2. With the smooth tool, chosse the carck-free tesselation
3. Change some values in the panel. To see the changes when you hit a value, set the display in the POLY mode. Generally, I change the max angle (but not for all) and the max 3D arête (I don't know the english word)
4. Collapse the GD and verify the normals of the facets (some have to be flipped). Merge the points (int the info panel)
5. Export in the OBJ format.
6. Open the LW Modeler
7. Import the object.
8. Sometimes, there are some non-planar polygons. Select them and tripple them.

These 8 steps take about 5 minutes, so it is very easy.
Bye
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