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| Modeling - Sculpting Dedicated forum to all the modeling questions & comments, from boxmodeling, edge modeling, assembly of shapes, etc. to sculpting. |
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| | #2 (permalink) |
| Rhymes with Hell. ![]() |
First, that cind of modeling, are not really mode for apply a subpatch on it, because topology are no made for this. Before exporting in obj, colaps all level of DG (dynamic géometrie), but keep the nurbs. Clic on the smooth tool, and clic on adaptative/crack free option. In the parameter you have some setting for the conversion in polygonal … while do that, switch to polygon for see the result in real time … change the number 20 by defaut in "Max angle" by maybe 10 … validate if your ok. Non you can collapse your model for make it in polygonal. Then export to obj. In lw, merge points if needed, and make your render without patch. you have a perfect shape.
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| | #3 (permalink) |
| Rhymes with Hell. ![]() |
i've made a fast test like your exemple pictures, and put all step file in a zip archive. Download it here : http://3dworkshop.free.fr/amapi/probj/Archive.zip Here what i see after exporting the obj from a crack free tesselation of a nurbs surfaces, and open in an other 3D apps than amapi.
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| | #7 (permalink) |
| Cube ![]() Join Date: Apr 2004 Location: Helvete,Hoelle,Hell,Enfer
Posts: 76
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im using silo too,it makes fun,but i have to say that i like amapi more. :D :love2: This means that i recieved the Amapi Pro upgrade today.im totally addicted to nurbs modeling,i never thought that this makes so much fun. :love2: :D |
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| | #10 (permalink) |
| Vertex ![]() Join Date: Apr 2004
Posts: 23
| ahhhhh increible!!!!
amapi pro drive me crazy;) Nothing ......i must be in a stupid day... -----here you can see ,i want to do this------- "un peu de musique : modelisation Amapi Pro, rendu LightWave " by Oliver here http://www.amapi.net/forum/viewtopic.php?t=520 yes i must be a stupid person by i can get to model something a nd reder in lightwave... thanks hugo i tried to follow your steps but the obj in lightwave crash.. excuseme again roger |
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| | #12 (permalink) |
| Rhymes with Hell. ![]() |
that's what i say, use crack free tesselation. Sorry i haven't post the option to clic, but don't be afraid to test other option for see what does they do. ![]() I'm sorry about your crash in LW, i will try my file tonight for see if crash my lw licence. I hope you have understand the stepd for convert correctly Nurbs to poly … if not, says it, i will do a better tutorial
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| | #13 (permalink) |
| Vertex ![]() Join Date: Apr 2004
Posts: 23
| thanks again but
i hate lWO FILES i hate lWO FILES i hate lWO FILES Nothing .......mision imposible;) Well i have talked with friends Who use rhino and have a #$%& plugin to import and export LWO...... I must go to work again...... well i hope tomorow i will have a good amapi--lightwave happy day;) thanks again to everybody...... can anybody do a plugin to export like lightwave;) or better a step to step tuto;) thanks hugo Roger a killer of LWO files;) |
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| | #14 (permalink) | |
| Extrusion ![]() Join Date: Apr 2004
Posts: 190
| Quote:
__________________ Shonner | |
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| | #15 (permalink) | |
| Extrusion ![]() Join Date: Apr 2004
Posts: 190
| Re: hi again !!! Quote:
![]() In the Preferences editor menu, click on the NURBS icon and choose Adaptive And Crack-Free Noibs.
__________________ Shonner | |
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| | #18 (permalink) | ||
| Rhymes with Hell. ![]() | Quote:
i've try to import the obj in lw7.5, work fine too. What's wrong with your computer/software here ? 3ds ? Hum, use the obj, better file format, an lw open it wihtout any problem here …
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