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Modeling - Sculpting Dedicated forum to all the modeling questions & comments, from boxmodeling, edge modeling, assembly of shapes, etc. to sculpting.

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Old 9th June 2008, 19:04   #1 (permalink)
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Join Date: Jun 2008
Posts: 1
Blink Rotate Axis

I'm using TrueSpace v5.2, and was working on the tutorial below. I need to rotate the axis to make a tricycle follow a circular path facing the path and not straight down. I can't figure out how to rotate the axis as described below...I'm just trying to learn the program, so I don't know how a lot of stuff works. Any help would be appreciated!

" To rotate the axis we’ll use another of tS default Key shortcuts, the X key. Press it now and move your cursor into an empty space of the small view. Right click and drag the cursor to the right. The axis will rotate left. Try and align the Y axis as vertical as possible. Click the axis tool again to hide the axis. (30)Close up the small view by clicking the x in the bottom tool bar. Now lets try applying our circle path again. Open the path library and click on the circle, find the look ahead tool again and click it, the trike will do a 180 degree spin. Remember it was going backwards? Now its facing the right way. click the play button again."
http://www.3dlessons.com/tutorials/I...our-97393.html

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