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Modeling - Sculpting Dedicated forum to all the modeling questions & comments, from boxmodeling, edge modeling, assembly of shapes, etc. to sculpting.
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Old 17th February 2008, 07:27   #1 (permalink)
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[Hexagon]How is Hexagon used to create basic sculpties in Second Life

How would I use Hexagon to create basic sculpties in Second Life, including the bump maps and paint? Are there any import/export tools (like the ones for Wings, Blender, and Maya) to help make this easier?
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Old 25th February 2008, 03:49   #2 (permalink)
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I think sculpties are a proprietary format.
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Old 25th February 2008, 08:31   #3 (permalink)
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Well, this thread is interesting
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Old 25th February 2008, 11:34   #4 (permalink)
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http://wiki.secondlife.com/wiki/Sculpted_Prims
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