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| Modeling - Sculpting Dedicated forum to all the modeling questions & comments, from boxmodeling, edge modeling, assembly of shapes, etc. to sculpting. |
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| Dungeon Master | [Blender]/hexagon] Edge tools I used Hexagon for quite awhile, and when it wasn't buggy, i enjoyed it. But new these are the newer times, where i have more demands and less money. Long story short, I'd like to know, if there is one, the equivalent for the extract along/around; fillet for individual edges, a selection of edges in Blender? I can't seem to find it anywhere. ![]()
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