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| Modeling - Sculpting Dedicated forum to all the modeling questions & comments, from boxmodeling, edge modeling, assembly of shapes, etc. to sculpting. |
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| | #1 (permalink) |
| Vertex ![]() Join Date: May 2005 Location: Ruskin, BC, Canada
Posts: 28
| [Amapi]Modeling octagon or hexagon shapes
I'd like to create a model of a street light. The problem I have is that street light poles have a octagon or hexagon shapes, and when I create a similar shape in AMAPI, it turns to a circle. Any ideas on how to create these shapes so they can be extruded? Thinking - create an octagonal shape with the line tool, then extrude, then taper at top, then bend at top for lamp mounting. Correct? (Yeah - I dabble - but still a newbie. Bought 7.52 though - very fun to use... :-D) |
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| | #3 (permalink) |
| Vertex ![]() Join Date: May 2005 Location: Ruskin, BC, Canada
Posts: 28
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Thanks - That works in Amapi 6, but I can't get it to do that in Amapi 7.52. Right now - I'm stuck working on a dredging derrick in the middle of an ocean bay. Since I only work for about 1/2 hour every 4-5 hours (on a 10 hour shift), I have lots of free time to try to learn Amapi. However, I refuse to bring my 'good' laptop to the site, for obvious reasons. So I've been learning on AMAPI 6 on my old 266Mhz (AMAPI 6 runs well I should add). When I try to repeat the same procedure in AMAPI Pro 7.52 at home, I get the circle, but I do not get the +/- after the circle is created. The manual says I should, but... nope - just get a smooth circle and the command cancels out of the circle creation process. Any ideas what I could be doing wrong? |
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