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| Modeling - Sculpting Dedicated forum to all the modeling questions & comments, from boxmodeling, edge modeling, assembly of shapes, etc. to sculpting. |
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| | #1 (permalink) |
| Vertex ![]() Join Date: Apr 2007
Posts: 11
| uv unwrap issue
Hi I have a model made of different parts, it's my camera. I am able to uv unwrap individual parts if I don't weld the parts. But once I perform weld on all the parts and make it one I can not uv unwrap. I make the seams, then click the head but nothing happens. Am I missing a step? I can't find it anywhere. I am able to use any kind of projection map on the welded objects, it is just the uv unwrap that doesnt work. Thanks |
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| | #2 (permalink) |
| Vertex ![]() Join Date: Apr 2007
Posts: 11
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I narrowed it down to the group if boxes copied around the lens thing. I was able to unwrap the body and the lens as one welded object. But when I add the group of boxes I cant unwrap. There is really no place for seams to go on the boxes. does every object have to have a looped seam? What if you have a model comprised of many small objects? How can you get them all on one uv map?
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