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| Modeling - Sculpting Dedicated forum to all the modeling questions & comments, from boxmodeling, edge modeling, assembly of shapes, etc. to sculpting. |
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| | #1 (permalink) |
| Vertex ![]() Join Date: Mar 2007
Posts: 18
| need a little help
I'm fairly new to modeling, I've been learning to model clothes for around 6 months now and I'm still not very good.. I've followed some of the tutorials here and I was just wondering if anybody could give me some tips on a few things; I'm trying to model some animals, not realistic, cartoony is fine, I'd like to know how to extrude the head and body from a sphere, and arms and legs too, and rounded eyes, how would you do rounded eyes? good ol confusion ^_^
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| | #2 (permalink) |
| Box modeling ![]() Join Date: Sep 2005
Posts: 201
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Have you watched the Wild Space Creature video tutorial that comes with Hexagon? It starts simply with a cube, which they quickly subdivide into a sphere. From that point on, it sounds a lot like the kind of example you are looking for, extruding out the head and legs and all. As for round eyes, eye sockets and lids are usually modeled from the head, with space for inserting the eyes (spheres) as separate objects. Helps with animation too, should you bring your animal into Carrara or other program capable of animating. hth rj |
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| | #4 (permalink) |
| Box modeling ![]() Join Date: Sep 2005
Posts: 201
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The easiest way to get there is through Hexagon's 'Help' menu. The first item in the list is 'Documentation' (lots of embedded mini movie tutorials for individual tools). The second is 'Tutorial', which actually contains several full scale tutorials, including the Wild Space Creature. rj |
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| | #7 (permalink) | |
| Box modeling ![]() Join Date: Sep 2005
Posts: 201
| Quote:
C:\Program Files\Eovia\Hexagon 2\data\doc\ and the quicktime movies under: C:\Program Files\Eovia\Hexagon 2\data\doc\data\ rj | |
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| | #8 (permalink) |
| Vertex ![]() Join Date: Mar 2007
Posts: 18
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its not there.. the pdf is but the only movies that are there are centre_start_angle1_dta.mov edit_pins.mov edit_pins_dta.mov free_tesselation.mov free_tesselation_dta.mov soften_uvs.mov soften_uvs_dta.mov unwrap.mov unwrap_dta.mov |
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| | #10 (permalink) |
| Box modeling ![]() Join Date: Sep 2005
Posts: 201
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Odd. Sounds like an install problem. Not too sure what to suggest. If you have your install file and your serial number handy (and these should be available from DAZ, as well), it might be worth trying an uninstall/reinstall. If you don't feel comfortable with that, perhaps Thomas has some recommendations. rj |
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| | #13 (permalink) |
| stu ![]() Join Date: Mar 2004
Posts: 909
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double click anywhere in the workspace to deselect or use the unselect all option from the selection menu on the taskbar. ctrl+shift+A also deselects all. stu
__________________ just trying to cut down the pain threshold AMD2.4 dualcore 4 gig ram, 9400GT ,WinXP Home |
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| | #14 (permalink) |
| Vertex ![]() Join Date: Mar 2007
Posts: 18
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that wasn't working.. guess it was something with the 2.0 version, got the update now it works fine again.. dumb bugs.. managed to figure out my own little way of doing eyes even without the video so I guess I'm good for now ^_^ thanks for the suggestions guys |
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