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| Modeling - Sculpting Dedicated forum to all the modeling questions & comments, from boxmodeling, edge modeling, assembly of shapes, etc. to sculpting. |
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| | #3 (permalink) |
| Vertex ![]() Join Date: Mar 2007
Posts: 3
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I´m doing this tutorial, http://forums.polyloop.net/hexagon-t...al-camera.html Download it and look the second step. I must to set the tesselate to 7. And i don´t know how to do it. |
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| | #4 (permalink) |
| Booh! ![]() |
aah OK well The first time you drop a primitive and before to hit the "enter" key. You can increment the tesselation by pressing the "+" (or "-") keys. If it's too late, well, select an edge , press k and x , then do it again several times for each new edges (edge select/ k/ x) in both axis. Or re-drop a new primitive. |
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