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| Modeling - Sculpting Dedicated forum to all the modeling questions & comments, from boxmodeling, edge modeling, assembly of shapes, etc. to sculpting. |
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| Vertex ![]() Join Date: Feb 2007
Posts: 1
| Paint tool
Hi guys, first post for me here. I would like to use Hex for lowpoly projects, my question is when using the paint tool on a texture, let's say on a plane with 1024x1024 px, i don't find any option to save the texture,for example, with a 128x128 tiling (to have my big inizial texture subdivided in 16 pieces). Is there a way to achieve that?....don't tell me photoshop plz...;) thx in advance (ah...Hex is really incredible!) ![]() Ha...another thing, .DDS texture support? Last edited by fragghetto; 14th February 2007 at 15:22. |
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