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| Modeling - Sculpting Dedicated forum to all the modeling questions & comments, from boxmodeling, edge modeling, assembly of shapes, etc. to sculpting. |
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| | #1 (permalink) |
| Polygurbs ![]() | New Hex Dev asking for bugs
This just in from Daz, an official post requesting your top ten bugs in Hexagon. http://forum.daz3d.com/viewtopic.php?t=53520 I wrote him a small list and a welcome note to wish him well. I hope people post their biggest problems clearly and professionaly. Smartass stuff is no way to represent yourself to a new Dev and can only reflect negatively on Hexagon and the community. So please keep any posts or emails thoughtful and clean. Thanks, Steven |
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| | #2 (permalink) |
| Brian ![]() Join Date: Jul 2005 Location: South Australia
Posts: 2,096
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That request must be the greatest insult that could EVER be made to Hexagon owners. Struthh! My esteem for Daz was low and has now gone down to a minus figure! All those thousands of hours of working problems that have so fully been documented to Eovia and Daz!!!! |
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| | #5 (permalink) |
| proud to be a nurb ![]() Join Date: Jul 2006 Location: only in your mind
Posts: 1,367
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I agree with Brian. It's a squirt of lemon in our eye that DAZ is asking what the Hex problems are. If they listen to the bug reports, they can figure it out. But since this guy is new (which he didn't say exactly), i will courteously post my top 10 bugs and give him a warm welcome. At least he is the first DAZ staff who is willing to put his head on the chopping block in front of an angry Hexagon lynch mob ... good luck Brian Wagner!!!jonah |
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| | #6 (permalink) |
| Pixar want to hire me! ![]() Join Date: Apr 2004 Location: Florida, USA
Posts: 549
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I think the point of this request is precisely because there is such a large volume of posts about problems about Hexagon. There are tons of user errors and people with old video cards posting their problems as bugs. I would see this as away to cut through all of that to get to the most important major bugs and then make a patch for them.
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| | #7 (permalink) |
| Polygurbs ![]() |
Thanks Thomas, ![]() Shorty, Brian, everyone, I'd rather we all vent here on this thread instead of over there. That's the main reason I posted this, a sort of buffer if you will. Everyone has their own right to say what they feel, but its not good to shoot the messenger. In this case a new developer, I'd rather see you shoot me instead. ;) I'll post more later on the vindication of Hexagon, but before anyone goes over there to bash the new guy or beat up Hex or the original developers or Daz or anyone else, just take a few moments to organize your thoughts and keep things in perspective. Thanks for being a great bunch of 3D gurus. ![]() Steven |
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| | #8 (permalink) | |
| proud to be a nurb ![]() Join Date: Jul 2006 Location: only in your mind
Posts: 1,367
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...Couerl i have no intentions of shooting anybody. I'm happy that someone at DAZ is (finally) accepting the responsibilty. He will either be remembered as the savior of Hexagon, or the loser who couldn't fix it. It's not a responsibility i would want on my shoulders. And I respect that he made himself responsible in the public eye. So best of luck to him... shorty | |
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| | #9 (permalink) |
| Guest
Posts: n/a
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With all due respect Piem. There was no Hexagon development team at DAZ until now. Brian Wagners request is his effort to get to the top 10 most hated bugs in Hexagon 2.1 so they can quickly fix them and than move forward with other hexagon matters and future developments. To others please if you don't mind please just post the requested list so that Brian and his team can get to work ASAP and get out an update. I know many of you have bones to pick at DAZ but this isn't the time to do so. Thank you. Ringo |
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| | #10 (permalink) |
| NURBS Booleans are your friend ![]() Join Date: Jul 2006 Location: Italy
Posts: 106
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Right said Couerl and Jbshorty. The guy seems a whipping boy but we must see the good in all things of life. So welcome Brian and... are you still here in the forum? Go back to your job and fix Hexagon!!! :-) |
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| | #11 (permalink) |
| Moderator ![]() Join Date: Jul 2005 Location: Houston, Texas
Posts: 1,264
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I think anyone who wants to continue to use Hex should post there list and feel good about the fact that they are doing something. Put yourself in this poor guy's shoes, new to the project and he was assigned to repair some legitimate problems with hex. I personally feel that there are fewer than ten real bugs that affect working with Hex and the majority are user related. If he can eliminate them Hex will work well for alot of users. |
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| | #14 (permalink) |
| Brian ![]() Join Date: Jul 2005 Location: South Australia
Posts: 2,096
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From the day 2 (2.1) came out , with the computer specs specified, it has never been able to do the tasks of the demonstrations and sales speels. To this date I have never seen a precise detail of what the minimum computer specs are supposed to be--lots of talk but no clarity. Now thats the start, Hexagon SHOULD work with the origan computer spec (it;s obvious that newer programmes can VERY comfortably)-- we should not have to spend money updating allready good equipment. Then--the crashes, bugs-and unknown precise working proceedure "rules" that one has to follow to get things to work.(Every part of Hex seems to have a different base set of working rules) If Daz is only now starting to rectify Hexagon I suggest they may be too late. The whole app may need a complete rewrite if it's to be competitive to the likes of Silo and Mudbox. |
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| | #15 (permalink) |
| Boulet Join Date: Nov 2005
Posts: 452
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I am just happy Hexagon seems to have a future and that it may now be on the DAZ radar in some sort of way even if it is a small way. It appears I have been wrong about Hexagon's demise. We will see now I guess. The basic Hexagon UI and design is the best in class. The fact that version one was so stable and usable only caused me to be more irrate at the condition Hexagon 2 was released and its continued neglect. The potential has always been there but the road to hell is paved with great potential. One other thing is that all users/purchasers of Hexagon 2 should be given a free upgrade to fix the problems that made the version 2 features not usable. I would not be happy if I had to pay for an upgrade for what I already should have had. I will wait and see if the upgrade measures up before I drop another dime but if it does I will spend if I have to as the application would be worth the price IMHO. Best of luck to Brian, the new guy at DAZ. I hope he is sucessful. Stan One more thing...I hope DAZ thinks about Vista. |
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| | #18 (permalink) |
| Now, I learn animation ![]() Join Date: May 2005
Posts: 1,381
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Thomas, We can dedicate one , only one thread for anything people want to say. Outside of that thread there is no complaining allowed. This way whoever wants to Rant can go to that posting and say what ever they want. In a way it is good for Daz to be able to pinpoint one thread only if they ever wander around here. Or else there is complaining on almost every posting in every thread. My 2 cents |
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| | #19 (permalink) |
| Always learning new stuff ![]() |
Behzad: I don't agree. Doing that may be a good idea, but it won't never work and new members won't take care of that. If fact, complaining is not a problem here at all, but I think now, everybody is aware of everybody anger/missunderstanding/complains/etc. About DAZ. Perhaps it's the time to turn the page and start a new chapter. And as I already say here, I think I may one who can complain the most about DAZ, but I don't... |
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