![]() | ![]() | |||||||||
| ||||||||||
| |||||||
| Modeling - Sculpting Dedicated forum to all the modeling questions & comments, from boxmodeling, edge modeling, assembly of shapes, etc. to sculpting. |
![]() |
| | LinkBack | Thread Tools | Display Modes |
| | #1 (permalink) |
| Vertex ![]() Join Date: Nov 2006
Posts: 14
| Lathe tool petition
Although I have read the manual and played with the sweep tool to emulate other 3D apps' lathe tools (and I understand how more flexible a tool it is), I still think having a traditional lathe tool in Amapi would be very advantageous: for modeling surface of revolution-type objects it simplifies things a lot not having to carefully adjust the profile to the section (actually, it would be interesting to have a lathe tool that actually derives an implicit profile). Defining an axis of revolution is far easier and quicker an operation. Also, it would help us create less that 360º-lathed objects more easily.
|
| | |
| | #6 (permalink) |
| Vertex ![]() Join Date: Nov 2006
Posts: 14
|
Certainly, but that is rather cumbersome in comparison: while a lathe tool just needs one to draw an axis, the sweep one requires extra precision when defining the control line. I know there is this philosophy of tool consolidation and so, but sometimes one wishes apps would make tools and things more inmediate and simple, even if it risks a bit of extra clutter. A separate Lathe Tool provides a better solution for very common modeling cases. Last edited by juanxer; 11th November 2007 at 00:33. |
| | |
| | #7 (permalink) |
| Boolean ![]() |
I rember way back when using 3ds r4 and then max 1.0, the lathe tool created long faces on end caps that would render as a hole. One of the reasons why I used to do my modeling in Amapi then port out 3ds files. The triangulation on lofted or extruded objects are much cleaner than on a lathe tool. Maybe thats old school but for the 1 extra click, it never really bothered me. I think there are other bugs in apps like Hexagon where you continually need to draw down a menu for a particular tool option is far more annoying. Is there going to be any further updates to 7 pro? I would like to see the uv and paint tools in that, or atleast have the ability to view textures on obects with even the basic projections. |
| | |
| | #9 (permalink) | |
| Vertex ![]() Join Date: Oct 2007 Location: New Zealand
Posts: 5
|
Hi Pixelplucker, how do you do that? Quote:
![]() When I try to do this with the sweep tool, I get an object like this where the faces are not at right angles and the shape is not regular. I thought maybe you had a solution Last edited by caddict; 13th November 2007 at 01:08. Reason: add pic | |
| | |