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| Modeling - Sculpting Dedicated forum to all the modeling questions & comments, from boxmodeling, edge modeling, assembly of shapes, etc. to sculpting. |
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| | #1 (permalink) |
| Vertex ![]() Join Date: May 2006 Location: London, England
Posts: 18
| Problem with Flat Surfaces
Hi All What is the best way to construction flat panels which have bevel edges. From my screen shot you can see a simple example, but you'll notice that the reflection in the flat side is wrong. I have tried various way of building this and used the various triangulation tools but I always end up with similar problems. In my previous modeller (nurbs base), it was something that you didn't worry about! Any help would be appreciated Robert |
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| | #2 (permalink) |
| Pixar want to hire me! ![]() Join Date: Apr 2004 Location: Florida, USA
Posts: 549
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The problem is you have started with one big n-gon ( a facet with more than 4 sides ). You should create your initial shape using only tris or quads. n-gons do not render properly, which is what you are seeing even in the openGL preview. This is a simple shape and there are various ways to go about starting it.
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| | #3 (permalink) |
| Vertex ![]() Join Date: May 2006 Location: London, England
Posts: 18
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Thank you for the advice. I have had another go with this examble and I am getting a better surface. There are still reflections issues where the triangles are long and thin but it is better. The problem is that it all seems to be a lot effort to get a simple extrude surface. Something that has been the basic building block for me in 3d for the last ten years! I guess it just me trying to get my head around this new way of modelling with sub-division. Cheers Robert |
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| | #5 (permalink) |
| Vertex ![]() Join Date: May 2006 Location: London, England
Posts: 18
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Hi Thanks again for the advice. I guess I just need more practice - funny enough it is the simple things in Sub Divison modelling that give me the biggest headaches. I guess I have never had to think about how best to trangulate a shape before - it was always done for me! Cheers Robert |
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