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| Modeling - Sculpting Dedicated forum to all the modeling questions & comments, from boxmodeling, edge modeling, assembly of shapes, etc. to sculpting. |
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| | #1 (permalink) |
| Now, I learn animation ![]() Join Date: May 2005
Posts: 1,381
| Turning open GL off
Hi, i have put a screen capture of my graphic cards settings, I like to turn off the open Gl, but have no clue how to do it. If you can help it would be great. The problem is I get flickers when i rotate around my objects in Hex. Thank you for helping. Last edited by crazy wabbit; 13th April 2007 at 20:11. |
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| | #2 (permalink) |
| SILO abuser ![]() Join Date: Jan 2006 Location: Louisville, KY USA
Posts: 556
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You are very funny wabbit ![]() You cannot turn openGL ON or OFF, it is nor a process running on your machine, it is rather huge set of hardware 2D rendering procedures called by the software itself. If Hexagon has no other way to output to it's window then calling openGL to do it, then you are stuck with it. Carrara, for example, has other way of doing this (software renderer) hence you can choose between those two...
__________________ My missions are not impossible, I just make them look that way |
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| | #7 (permalink) |
| NURBS Booleans are your friend ![]() Join Date: May 2006
Posts: 133
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Hiya. The HUGE bonus to using OpenGL is portability. That's why Hex is on Windows & on Mac...and why it could, theoretically, be ported to Linux (crosses fingers in a vain hope... ). DirectX is good...but, from what I hear from my programmer friends, is that the 'interface' of working with DirectX is a pain in the ass.Anyway...I'd *MUCH* rather it stay OpenGL than get screwed up by DirectX. ...and don't even get me started on DX10 for Vista... (http://www.cs.auckland.ac.nz/~pgut00...ista_cost.txt)...
__________________ ^_^ "We've got a blind date with destiny...and it looks like she's ordered the lobster." --The Shoveler Paul L. Ming (Dual Opteron 246's, 2GB GDDR3, BFG 7800 GS OC 256MB, Windows 2000 & XP Pro 64-Bit, 21" CTR) |
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| | #9 (permalink) | |
| Now, I learn animation ![]() Join Date: May 2005
Posts: 1,381
| Quote:
Little Mad now. | |
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| | #10 (permalink) |
| Cube ![]() Join Date: Jan 2005 Location: Manchester, England, UK
Posts: 81
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I bought a cheap gfx card ATI 9550 one for £40 but trying Hex on my laptop was a disaster because its only OpenGL 1.3 and no newer drivers! But yeah, I feel your pain - Amapi, Carrara run - even though they need a better computer really then my poor ickle notebook oh and even Moi3d beta runs beautifully on it So why is Hex such a disaster I dunno but I gave up I just setup a machine modest one at that with an old SocketA motherboard and it runs all my apps fine and Hex runs better with it But HEX needs openGL 1.4 or greater I think and you cant turn it off it wont work then i reckon to sumise... check the info tab on that screen you showed to see what version your running of openGL then check for a newer driver for you gfx card - support may have been added. if all fails get a new gfx card that supports at least openGL1.4
__________________ "If the universe is like an ocean, then humans have only just set foot on the beach." |
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| | #11 (permalink) | |
| Now, I learn animation ![]() Join Date: May 2005
Posts: 1,381
| Quote:
Thank you for your suggestions, I think i would just get a new card, not now but when cash flows in. Thank you. | |
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| | #14 (permalink) | |
| SILO abuser ![]() Join Date: Jan 2006 Location: Louisville, KY USA
Posts: 556
| Quote:
![]()
__________________ My missions are not impossible, I just make them look that way | |
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| | #15 (permalink) | |
| Now, I learn animation ![]() Join Date: May 2005
Posts: 1,381
| Quote:
;) Wabbits love gifts you know. | |
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| | #18 (permalink) | |
| Cube ![]() Join Date: Jan 2005 Location: Manchester, England, UK
Posts: 81
| Quote:
ver 2 would I persume last a lot longer
__________________ "If the universe is like an ocean, then humans have only just set foot on the beach." | |
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