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Modeling - Sculpting Dedicated forum to all the modeling questions & comments, from boxmodeling, edge modeling, assembly of shapes, etc. to sculpting.

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Old 4th December 2006, 00:51   #1 (permalink)
Vertex
 
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Materials Panel

I "deleted" the Materials Panel on the left side of my Hexagon 2 Demo and now I can't get it back, the Shading domains either. I looked in the "Windows" pull-down menu and both are checked. I have checked and unchecked and restarted the program but still nothing. How do I get it back? Thanks.
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Old 4th December 2006, 04:48   #2 (permalink)
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http://forums.polyloop.net/hexagon-e...ial-panel.html
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Old 4th December 2006, 06:11   #3 (permalink)
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Thanks. "Edit-> Preference-> Reset" did the trick.
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Old 4th December 2006, 06:32   #4 (permalink)
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Thanks. "Edit-> Preference-> Reset" did the trick.
maybe you didnt see it before because it looks like you have only 1 eye
.................................................. ..............................
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Old 4th December 2006, 16:46   #5 (permalink)
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Haaaaaaaaaaaaaa. That one put me on the floor. Oh well, I'm a WIP any way.
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Old 8th December 2006, 05:48   #6 (permalink)
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hey phlicker
if you have anymore problems just ask
and will keep a eye out for you
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Old 10th December 2006, 01:31   #7 (permalink)
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My new avatar.
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Old 16th December 2006, 11:42   #8 (permalink)
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hi, yeah i had the same problem, but managed to reset to default and its ok now... it's true that hex. 2 is crashing time to time, but it is still very nice piece of soft, much easier that 3d max, would say... for example the bolean operation...
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Old 21st December 2006, 01:27   #9 (permalink)
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Yes, I like Hex 2 a lot. I'm costantly getting inspired by it. Some times I start with out any idea of what I want to make with it and end up totally amazed at what I come up with just by trying things. It is easy to convert your ideas and dreams into visual reality with Hex 2. It's been a lot harder with other porgrams. I haven't ever used 3d max but I used to use trueSpace 5.1 a lot. I started with Amapi 2 or 3 and wished features and/or it's layout was in trueSpace. I have waited a long time for Hex 2 (wished there was such a good bit of software). I was waiting for Amapi to become what Hex 2 is. When I started with it I recognized quite a few things.
My Hex 2 Demo just expired a day or two ago. I like the program so much I am going to buy it. I got more done in that 30 days than I have in all the rest of the time I have spent with 3DCG programs.
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Old 23rd December 2006, 02:35   #10 (permalink)
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Back to work. I bought myself Hex 2 for Christmas. And I already learned a new way to do some thing today.
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Old 25th December 2006, 17:36   #11 (permalink)
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Question

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Originally Posted by phlicker View Post
I like the program so much I am going to buy it. I got more done in that 30 days than I have in all the rest of the time I have spent with 3DCG programs.
Why not share some of your work with us.
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Old 26th December 2006, 00:16   #12 (permalink)
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To see a glimps of my work so far go here..... http://forums.polyloop.net/3d-work-p...tml#post113348 .
I am on a quest to design cars at the moment. I think it is a fun challenge. I started drawing them now I am box modeling them. If any one has any tips on doing the wheel wells I would like to hear them.
It's funny, now when I drive down the road and see an interesting feature on a car that I pass or what ever I see myself making that feature in Hex 2 and the tools I would use to make it (or challenge myself to think of how to make it). What's worse is I work at a Ford factory where they make the Mustang, one of my all time favorite cars. So I see them (and the Mazda 6) all day wishing was home designing them. I remember back to the 2000 "12 Hours of Sebring" race that I was at watching the Audi R8s and Porshes thunder around the track. I bought a calendar of classic cars this year. Am I taking it too far???????
As I was driving to reletives house for Christmas today I thought of an idea for a "creature". If it turns out I will post some images.
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Old 26th December 2006, 00:53   #13 (permalink)
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Ok, here is the idea I had while on the road today. I call it the "Three Headed Cricket Monster". It's based on a head I made with antenna. I thought I should expand on the antenna. I think it's a bit too symmetrical right now but I just wanted to get the idea "on paper".
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Old 26th December 2006, 03:41   #14 (permalink)
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Nice, keep it up
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Old 1st January 2007, 15:10   #15 (permalink)
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Hi, I can't see the material panel too; I tried every thing.
I can see only dinamick geometry, scene and properties.
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