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Old 12th August 2007, 16:47   #21 (permalink)
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Quote:
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...I'm not sure what you mean by multi layered texture support???...
I mean that in Modo you can stack layers of images, and blend them in a Photoshop manner (Add, Multiply, Subtract, Overlay, Screen, Burn, Dodge, and more). It has all the basic paint tools like Photshop (airbrush, blur, smudge, sharpen, clone, eraser, etc). And you can directly place an image over your model in real 3D space, scale and rotate that image, and then brush it down to the image layer of an object. You can also load a Photoshop file as a texture image... I know Body Paint also has a similar method of using Photshop style blend layers, and it has a very advanced projection painting system. But i've never used it... My point was that it's just easier in some other paint programs than it is in ZB, and i think it goes back to fundamental limitations in the core program. Of course ZB has a few more tricks which others do not...

shorty
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Old 12th August 2007, 17:41   #22 (permalink)
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Warning BASIC Z BRUSH 3 START-UP TUTORIALS

Very cool!
Basic from the ground up ZBrush 3 tutorials at this site... small size camtasia vids... extremely well done and instructive.

Password and Login (as published at ZBrush Central) = 3dtedu
http://3dtrainer.com/page3/page44/page44.html

I may work up nerve enough to take the Z-plunge after watching these.
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Old 14th August 2007, 07:50   #23 (permalink)
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Rickei...

Got ZB 3.1 yesterday.
Lotsa work to do, but I love the feel... My wacom works great.
Displacement... etc. etc.... yikes! Coming around slowly.
Spending lots of time crusing the forums and the manual.
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Old 14th August 2007, 16:27   #24 (permalink)
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cool!
looking forward to some of you creations.
If you have had it a day and already like the feel, I think you are in for a great ride.
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Old 15th August 2007, 06:07   #25 (permalink)
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I like the feel but I'm trying not to get ahead of myself... it is a complex program.
I figured out the tool thing (strange)... anyway, I'm just getting started on this adventure.

Found a tut or 2 here about displacement by Thomas, and even some over at Renderosity on getting displacement from Z to Carrara that were done ages ago by Teyon.... haven't had a chance to dance around with them yet.

By liking the feel, I mean the way sculpting reacts to my wacom.... sweet!
"...Miles and miles to go before I sleep..."
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Old 15th August 2007, 06:28   #26 (permalink)
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but I'm trying not to get ahead of myself
thats very smart

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I figured out the tool thing (strange)
it stumped me for a while too

Quote:
Originally Posted by Nate Owens View Post
Found a tut or 2 here about displacement by Thomas, and even some over at Renderosity on getting displacement from Z to Carrara that were done ages ago by Teyon.... haven't had a chance to dance around with them yet.
it's not too hard. you do have to "fiddle" with the settings a bit.

Quote:
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By liking the feel, I mean the way sculpting reacts to my wacom.... sweet!
"...Miles and miles to go before I sleep..."
I wish I had my hands on ZB3
just remember
"The woods are lovely, dark and deep"
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Old 15th August 2007, 09:24   #27 (permalink)
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The borg ate mudbox Yes they did, Im waiting for Mudbox 2 rather hopefully now. Bugger I was hanging out to buy it, but now it looks like I have to persevere with zbrush. My opinion - mudbox so much more intuitive and easy than zbrush as a sculpting programme its not even a contest and I own Z3, although zbrush has the magical make UVs button you might like. There is no M2 to try unfortunately but if the painting promises to be half as good as the sculpting then ill sell one of my children for it. So I think Ill wait a bit yet. Good luck with Z3,1 some people just seem to get it, and you cant argue with the quality work that comes out of it.
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Old 15th August 2007, 14:52   #28 (permalink)
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Thanks, Tony.
Still waiting and hoping for the time when I "get it."
But now that I'm in, I'll do my best to conquer the big furry beast.
I've admired ZB for a long time, just wary of it.... seems just a little less scary since I have started playing with it.

I don't want to fall into MB bashing here (might be easy to do).
I should have listened to my little inner voice when I first contemplated MB, that said "What's with this buying support, the sky-high pricing, commercial/non-commercial, etc.?" Now they've been assimilated on top of all that..
It appears that to get any upgrades, buying their gold stuff is mandatory, yadda-yadda-yadda.
Enough, already.
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Old 15th August 2007, 15:00   #29 (permalink)
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Arrow Moving my ZB discussion to other thread

Since this is turning into a ZB discussion and questionaire for me, I am taking this to the "2d/3d from everywhere - Z brush" part of the forum.

Hop over and help this Z-newbie if you like

thanks!
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