![]() | ![]() | |||||||||
| ||||||||||
| |||||||
| Misc 2D and 3D Post here your questions non related to other forums. |
![]() |
| | LinkBack | Thread Tools | Display Modes |
| | #1 (permalink) |
| Boulet Join Date: Nov 2005
Posts: 452
| Who needs 3D when you have Adobe Illustrator? Some awesome skills shown here: http://www.khulsey.com/masters_yukio_miyamoto.html |
| | |
| | #3 (permalink) |
| Box modeling ![]() Join Date: Jul 2006
Posts: 317
|
The disadvantage of 2d is, as you guessed, it's 2d. There's only one fixed camera viewpoint. I've thought of mastering vector apps specifically Corel's Designer or CorelDraw in the past, but since I'm what I call a mid-range artist, I decided to go for 3d to supply the "missing links" in which only a real artist would know intuitively. Links such as where shades and shadows would fall on surfaces as well as their extents according to the specified light source. Also, one great thing about 3d is its generation of true perspective viewpoint. Which means you don't have to estimate distances caused by foreshortening. Plus you can rotate the object in any angle you wish. With advanced modelers like Hexagon, technical illustration is now getting easier to do in 3d. And with Carrara as a rendering engine everything is now possible. The goal is to do it fast. |
| | |