![]() | ![]() | |||||||||
| ||||||||||
| |||||||
| Register | FAQ | Donate | Image Hosting | Members List | Calendar | Search | Today's Posts | Mark Forums Read |
| Misc 2D and 3D Post here your questions non related to other forums. |
![]() |
| | LinkBack | Thread Tools | Search this Thread | Display Modes |
| | #82 (permalink) |
| Always learning new stuff ![]() | Picture along a spline remeber me the new Max 2009 feature : spline deformer for UVs, even if it should be different in 3D brush.
__________________ Polyloop owner & Administrator - no support by PM or email. Polyloop.net [EN/FR] - Meuuh.net [FR +16 ans] - Totyo.com [FR] - Pixologic.eu [JOB] - La3dpourlesnuls.com [FR] |
| | |
| | #83 (permalink) |
| Vertex ![]() | I am glad to tell that 2.09 is released. There was more then month since previous update, so it is like double update ![]() The list of features: 1) Merging new objects is possible now! You can add new sub objects like eyes on your WIP. 2) 3D-Coat SDK released. 3) Different uv-sets are placed on different textures, it allows you to use display memory more efficiently and get better quality. 4) LWO import improved - support of multiple UV-sets placed on different textres. Some LWO import bugs was fixed. 5) Vector displacement import/export via exr files. 6) It is possible to tweak uv-set in View texture mode. You can do it using RMB in wireframe mode. 7) Now you can edit not only in 3D, but in UV-plane! It is really complex change. Almost all tools support work in 2D and 3D. Just open View->View/edit/tweak textures and uv-sets and see how it works. ![]() 8) Seamless painting in uv-plane. It is easy now to use 3D-Coat to create seampless textures and paint bump. Just go to File->Import image plane ![]() 9) You can choose resolution of every uv-set during import and change it any time. Also, you can change resolution of mesh separately for every uv-set. 10) Additional view mode for texture in UV - layout: shaded model ![]() 11) Now you can group several materials (surfaces) into single uv-set 12) Select and move now supports symmetry. 13) Gradient select in sculpt mode works better with symmetry and works much better now. 14) Image picker has got navigation controls to scale/move/fit image ![]() 15) Wacom pen has got better support: opacity jitter is add for pen and every jitter can depend on pressure if you want. Some wacom - related bugs was fixed. ![]() 16) New option in fill tool using gradient - filling with opacity fading ![]() 17) ... and filling with spherical gradient ![]() 18) New menu item - View->Browse to understand the structure of 3DC folders better ![]() 19) Move along motion in pen settings now works with symmetry 20) New nice preview of pens and smart hints ![]() 21) it is possible to edit/export/import pens as 16 bit tiffs with 7 cannels - RGBA, Depth, Specular, Erase mask 22) small icons over materials to indicate what layers are in material (depth/color/specular) 23) Soft stroke mode improved much. It can be activated by ALT + S 24) Pen depth can be picked using key 'G' 26) You can copy color/depth/specular/freeze mask separately using topological copy tool 27) Smudge/collapse/expand tool on paint level Welcome to downloads! |
| | |
| | #86 (permalink) |
| Vertex ![]() | French version of 3D-Coat relased! 2.09(2) with french translation released! Very great thanks to Frenchy Pilou for really huge work! It was the first success of using online translation system. The link is there: www.3d-coat.com/files/3d-Coat-2092-en.exe Also, several bugfixes and instability issues was fixed there. Thank to all who have sent bugreports! |
| | |