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| Misc 2D and 3D Post here your questions non related to other forums. |
| View Poll Results: This image was done with | |||
| Bryce 5 | | 1 | 8.33% |
| Vue 5 Infinite | | 6 | 50.00% |
| Carrara 5 | | 5 | 41.67% |
| Digital camera | | 0 | 0% |
| Voters: 12. You may not vote on this poll | |||
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| | #2 (permalink) |
| Lick it up ![]() |
i would say Vue
__________________ Toute faute de frappe ou erreur de syntaxe sont dues a un clavier rebelle à toute forme d'autorité. LightWave 9 | Hexagon 2 My gallery |
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| | #3 (permalink) |
| Hexagoner ![]() Join Date: Nov 2004 Location: Saint Cloud, Florida
Posts: 750
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Carrara
__________________ Seek and ye shall find. JESUS Hexagon 2|Carrara 6 Pro|Photoshop CS2| Painter X http://richchurchtoday.blogspot.com/ |
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| | #4 (permalink) |
| Always learning new stuff ![]() |
Vue too.. If it's a Carrara render, then, it should have take a couple of days to render (blurry reflections + colored shadows, something that Carrara can't do except if you trick) Except that, this kind of image can be done in most render engine |
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| | #6 (permalink) |
| Box modeling ![]() Join Date: Apr 2006
Posts: 316
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First Some critics to improve it because it's a good picture wich can be a great render ! Leather is to shiny for me. Zip is a little to smooth and regular. I don't like the wooden floor were it's reflecting . But the texture is fine ! I don't know wich renderer it's could be, a lot of renderer can done this ... How much rendertime ? |
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| | #7 (permalink) |
| proud to be a nurb ![]() Join Date: Jul 2006 Location: only in your mind
Posts: 1,335
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hi kemal. i have illustrated a few bags for my company. There's a few things which I would try to improve. First is the bump on the leather. On your image, it looks less like leather, and more like a moulded plastic with leather texturing (i mean the literal definition of texture - having a rough surface). This is something i am trying to improve in my own technique as well . Another thing is the leather looks incredibly stiff. Usually there would be some wrinkling or sagging somewhere (even on a very stiff bag). Maybe also you would see areas around the corners which are "nipped and tucked". Also i don't see any edges of the leather panels. Most panels are sewn on top of each other, so you see an edge. Or they might be sewn up within a round piping. Also i don't see any stitches... And here are some things which i think you nailed perfectly - the "inked" leather edge which is visible around the zipper, the pewtery finish on the hardware, the injection acrylic "tortoise" material of the handle. Those are damn near perfect!shorty |
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| | #10 (permalink) |
| SILO abuser ![]() Join Date: Jan 2006 Location: Louisville, KY USA
Posts: 556
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Thanks for your comment, guys. I'm well aware of the modeling (and rendering for that matter) flaws ![]() Model is my second subD one I made in trial version of SILO in September 2004 (those were baby steps for me at the time ). Render is as it is (only saturation was decreased a bit) and was also done in 2004...
__________________ My missions are not impossible, I just make them look that way |
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| | #15 (permalink) |
| 3D bible ![]() Join Date: May 2004 Location: Firminy_France
Posts: 2,680
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Digital camera. I see the one who take the photo in the reflection of the wrists of the bag ![]() there is a hair on the floor too..
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