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| Hexagon tutorials Want to learn Hexagon, it\'s here! |
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| | #1 (permalink) |
| I'm Batman (in 3D) ![]() Join Date: Sep 2005
Posts: 855
| Creating conforming clothes with Hexagon 2 and Poser 5-6
I finally updated the tutorial and I thought it may interest some peoples there ![]() edit sptember 15th: I uploaded it on the site, you can now download it from there.
__________________ blender, zbrush, hexagon, photoshop, illustrator windows xp pro x64 desktop intel q6600, 8 go de ram, nvidia 9800gt 1024 mo, écran lcd 20 pouces (1600x1200), wacom intuos4 m ^^" laptop intel t2390, 3 go de ram, nvidia 8600m gt 512 mo, écran lcd 15 pouces (1680x1050), wacom bamboo :P mon site Last edited by kagi; 15th September 2007 at 12:28. |
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| | #4 (permalink) |
| I'm Batman (in 3D) ![]() Join Date: Sep 2005
Posts: 855
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No, I used some hairs available at daz (you can see credits under each pic) I'm not skilled enough to model the hair ![]() ...The girl on the gallery is Rinako ...my own model (each Poser user should have one I guess) ...I used a body texture available on a freebies site and an other texture for the eyes also available as free. I'm using Aiko with morphs (not LE) then I used lots of morphs to create the face and added one for the nose (using a magnet)
__________________ blender, zbrush, hexagon, photoshop, illustrator windows xp pro x64 desktop intel q6600, 8 go de ram, nvidia 9800gt 1024 mo, écran lcd 20 pouces (1600x1200), wacom intuos4 m ^^" laptop intel t2390, 3 go de ram, nvidia 8600m gt 512 mo, écran lcd 15 pouces (1680x1050), wacom bamboo :P mon site |
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| | #5 (permalink) |
| Spline ![]() Join Date: Sep 2006 Location: Central Indiana, USA
Posts: 51
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I agree, we all should have our own model. Mine is Victoria 3, who begat Alyssa, whom I named Fireosity I use alot of Quarker's stuff like Grace Lion Hair..I think they are easy to work with. I am wondering now also..if it can be possible to create dynamic clothes in Hex |
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| | #6 (permalink) | |
| I'm Batman (in 3D) ![]() Join Date: Sep 2005
Posts: 855
| Quote:
At least you can model it ...but I never really tried dynamic clothes then I can't tell what to do after
__________________ blender, zbrush, hexagon, photoshop, illustrator windows xp pro x64 desktop intel q6600, 8 go de ram, nvidia 9800gt 1024 mo, écran lcd 20 pouces (1600x1200), wacom intuos4 m ^^" laptop intel t2390, 3 go de ram, nvidia 8600m gt 512 mo, écran lcd 15 pouces (1680x1050), wacom bamboo :P mon site | |
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| | #13 (permalink) |
| Vertex ![]() Join Date: Nov 2006
Posts: 9
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okay - I'm back, and let's pretend that I really don't know what I'm doing, though I've read the manual all the way through, so can pretty much follow a step-by-step tutorial. Now I just finished pg 8, assigning nw materials to the parts and locking it, and I'm confronted with a model of a bathing suit on page 9. I see white lines on the suit, which I think are polylines? How do I create this shape? The first 8 pages creates a color guide - do I cut the swimsuit from the other figure? Is there some othr tutorial that will lead me to this?
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| | #15 (permalink) |
| I'm Batman (in 3D) ![]() Join Date: Sep 2005
Posts: 855
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Hi and sorry for not replying earlier ![]() ![]() First, you have to know that this tutorial only shows the method to conform clothes, I didn't include any modeling method. On the page 9, the seams on the swimsuit are polylines extracted from the swimsuit (curve extraction tool), and then I applied a thickness (thickness tool). There are lots of tutorial to model stuffs with Hexagon here, or at DAZ or PoserPros, the methods aren't that different if you want to model clothes for Poser ![]() Anyway, I created a little tutorial on how to model a dress easily for aiko (I did this before creating the tutorial of this topic, if I remember well ), you can find it here: http://www.megaupload.com/?d=U7LRFJ4OI hope it helps you
__________________ blender, zbrush, hexagon, photoshop, illustrator windows xp pro x64 desktop intel q6600, 8 go de ram, nvidia 9800gt 1024 mo, écran lcd 20 pouces (1600x1200), wacom intuos4 m ^^" laptop intel t2390, 3 go de ram, nvidia 8600m gt 512 mo, écran lcd 15 pouces (1680x1050), wacom bamboo :P mon site |
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| | #16 (permalink) |
| Vertex ![]() Join Date: Nov 2006
Posts: 9
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Hi Kagi Thanks for replying. I wasn't singling you out, I hope you know. I'm in this 3d modeling world all by myself, on my own with no one to talk to except by way of forums, so was feeling the aloneness. Since starting your tut, I did find one at poserpros that put many things into perspective. funny, but i used your technique to set up the mannekins. |
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| | #17 (permalink) |
| I'm Batman (in 3D) ![]() Join Date: Sep 2005
Posts: 855
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Thanks and welcome in the world of 3D
__________________ blender, zbrush, hexagon, photoshop, illustrator windows xp pro x64 desktop intel q6600, 8 go de ram, nvidia 9800gt 1024 mo, écran lcd 20 pouces (1600x1200), wacom intuos4 m ^^" laptop intel t2390, 3 go de ram, nvidia 8600m gt 512 mo, écran lcd 15 pouces (1680x1050), wacom bamboo :P mon site |
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| | #20 (permalink) |
| Vertex ![]() Join Date: Mar 2007
Posts: 5
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It seems that the link is broken or the site doesn't exist anymore. So no way to have this tut in english? Cause i know some english speaking people who would be interested to read this tut, perhaps i could translate it from french??
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