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| Hexagon tutorials Want to learn Hexagon, it\'s here! |
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| | #1 (permalink) |
| Moderator ![]() Join Date: Jul 2005 Location: Houston, Texas
Posts: 1,277
| Diamond Tutorial
Attached is a three part PDF of modeling a diamond in Hexagon. This is a basic tutorial that can be accomplished by those new to Hexagon. Shown is a simple ring using the stones demonstrated in the tutorial.
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| | #4 (permalink) |
| Always learning new stuff ![]() |
Cool Grendel ! You didn't have any problems to upload it? And thank you for your contribution!
__________________ Polyloop owner & Administrator - no support by PM or email. Polysculpt [EN/FR] - my personal blog about my 3D work Polyloop [EN/FR] - Meuuh [FR +16 ans] - Lecaramel.fr [FR - Hélico RC] - Pixologic [JOB] - Le ZBlog [JOB] Follow me on Twitter! |
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| | #7 (permalink) |
| Moderator ![]() Join Date: Jul 2005 Location: Houston, Texas
Posts: 1,277
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Ahhh, the big problem that has caused alot of headaches. How to get a transparent and reflective object from not picking up color from exterior inflences. This makes it hard to get good looking suspension set stones. You might want to try using a different shader for the pavilion section of the stone. This can exclude alot of the color that is seeping into the stone. I've attached a screenshot of a similar ring and it's stone shader. All the gold is not gone but it is reduced quite a bit.Zales1111....not the diamond store Zales? |
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| | #10 (permalink) |
| Vertex ![]() Join Date: Aug 2005
Posts: 25
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made the diamond in Hex and animated using trueSpace physics www.members.shaw.ca/burnttoast/diamondsVid.mpg |
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| | #13 (permalink) |
| Vertex ![]() Join Date: Feb 2006
Posts: 9
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Hi! I have a problem with textures of diamond in carrara. I tried to make diamond to look real (like you guys did), but it just dont work. I mean i made something which looked more like some precious gem (although that wasnt my intention), but this i see only in texteture room. When i go back and try to render all i get is a black object?!? |
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| | #14 (permalink) |
| Moderator ![]() Join Date: Jul 2005 Location: Houston, Texas
Posts: 1,277
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It sounds like you do not have light through transparency selected off the top of my head or no lights in the assembly room. A screencap of your shader and one of the render room would help. The diamond preset is a great place to start if you have not tried that already.
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| | #15 (permalink) |
| Vertex ![]() Join Date: Feb 2006
Posts: 9
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hmmm i havent saved that settings nor picture, because I was pissed off and now I just cant find the right combination About that diamond preset.... where exactly can I find it, because I was looking for some presets, but it seems I have missed it. I have add something similar, which after rendering totaly disapears. |
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| | #20 (permalink) |
| Moderator ![]() Join Date: Jul 2005 Location: Houston, Texas
Posts: 1,277
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Just by looking at it I would do the following. Turn on light through transparency in ther render room, make sure camera 1 is selected in the render room output tab. Make sure you have some sort of light source in the assemble room, insert a plane or infinite plane to give the diamond something to reflect other than blackness, try using an HDRI map that came with carrara in your scene background as a light source, turn on global illumination after you select a hdri map. A spotlight on the table of the diamond will help to get it to sparkle.
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